What would you like to see in the next Smash Bros?

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Falco53
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#21

Post by Falco53 » Fri May 07, 2004 5:59 pm

^It's a nice idea, but I don't think it fits with SSB. The whole point of the series is to take your favorite character and duke it out on screen with your friends.
</font><blockquote><font size=\"1\" face=\"Verdana, Arial, Helvetica, sans-serif\">quote:</font><hr /><font size=\"2\" face=\"Verdana, Arial, Helvetica, sans-serif\">Originally posted by Captain Carter:
<strong> Oh yes, and the fact you used a Strong Bad quote gives you so much more credibility .
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Dolos Ekans
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#22

Post by Dolos Ekans » Tue May 18, 2004 4:02 pm

Medaknight and Wario and a story for each character qould be cool.
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AKU SOKU ZAN
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Gumby dammit
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#23

Post by Gumby dammit » Sun May 30, 2004 11:38 am

New Characters:

Alex- River City Ransom
Ryan- River City Ransom
Megaman- Megaman
Protoman- Megaman
Bass- Megaman
Boo- Mario Games

Stages:
River City High school- RCR
River City Streets RCR
Dr.Light's lab Megaman
Boo's House Super Mario World

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#24

Post by OcarinaMan » Sun May 30, 2004 11:00 pm

Fawful!
I have FURY!
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#25

Post by jbboo » Wed Jun 09, 2004 5:00 am

And an SSB game with non-Ninty characters isn't an SSB game, not only by classification but feeling. The whole point of SSB was to take popular Nintendo characters and group them into a fighting game. Wouldn't feel right with outsiders. Though I'd be able to stand Sonic and Tails in there. They seem oddly fitting.
EXACTLY!!! It wouldn't be right to have non-Nintendo characters in it. I would much rather see a Mario Vs. Sonic game (which I've thought alot about lately) than Sonic in SSB3.
If another Mario character makes it into the game, I'm going to murder someone.
Why does everyone keep b****ing about there being too many Mario characters? OF COURSE they'll be more Mario charcters than anybody else because Mario is Nintendo's MASCOT FRACHISE, and it was what gave Nintendo's rise to power. It's the definitive game series for Nintendo, so they're inclined to have more Mario characters.

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