Book of Battlefields (Public Use)

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#21

Post by Alucard » Tue Mar 20, 2007 10:20 pm

The River Styx: The river of the damned flows between two land masses, thirty feet wide. Spanning the river is a single bridge that was there since the river was first put into use. The bridge, stone and looking ancient, has survived the tide of the river for countless milennia. But be warned, the bridge is weak in some points, and parts of it are missing from previous... encounters along it. Rumor has it that there are also giant Rocs that live nearby and will eat any that remain by sunrise.
Life changes, that is assured. Weather it chages for better or for worse is up to you.

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#22

Post by SephirothKirby » Tue Apr 17, 2007 8:39 pm

Timeless City
This city was once a bustling place, if not a small bit shady. The nightclubs, taverns, inns, or anything of interest were now abandoned. Time did not pass in this town, or perhaps passed far more slowly. Whether this was blessed by the Gods, or kissed by the Devils is up to you. Not a single being exists within this place, the only thing continuing to strive would be the rain. It was always gloomy in this place, always raining rather hard. This threw a shade of gray over the entire city. It's not a particularly large city, but not small either. There's enough room for a good battle to take place, amongst the rooftops of tall buildings strewn along the place. The tallest obstruction along the city would be the skinny arch holding up a large bell. (Think Super Mario Sunshine, if you will.)

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#23

Post by Apiary Tazy » Fri Apr 20, 2007 11:21 pm

Part 2

Wendy's Castle-
This castle has been rebuilt after a Plumber cleaned it. Wendy comes here one a month to work on her skin tone, but the castle itself has
dropping spikes and numerous traps. Protecting it is a Wendy doll, that will somtimes activate the traps all on its own.

Graniny Gorki South -
This is where The Fear once romped, before he died at the hands of Big Boss. The island is a nuclear wasteland, however, this area has been
clear of all nuclear hazard since Solid Snake first fought Big Boss. The trees are without leaves but are still useful for hiding.

Speed Highway-
A City of night and day intertwined in one building. The night side is only traversed by walking along the tops of the buildings. The Day Side is
only accessible on the ground. Both sides are patroled by GUN and fighting here can be dangerous if not careful.

Tree Zone-
A giant tree that houses one of seven coins needed to get into Mario's castle. The tree is too big to climb and is only accessible if you go inside.
If you do reach the top you can actually walk on the clouds over the tree.

Block Fort-
While this stage was made for Kart Battles, It is also battled on from time to time. The four forts are invulnerable to any attack, making them
perfect for hiding behind.

Mahrana
This town is layed out in an unusual manner. There are palm trees that scatter this small Roman like Town. There are swamps if you can find any.
And if you do, they're small and usally look like they've been cut in half by a powerful source

8-Bit Bayou
This place looks like something from an NES. This Area with sometimes glitch causing weird things. If too much stuff happens on this stage, it will
crash, causing the competitors to possibly slip into oblivion.

Burning Storm
Bombers have set the building aflame. As some yell for help, others fight on, in, and on the side of the building

Radaxian
A country full of Magic and Green, Radaxian is one of the more "Peaceful Kingdoms". There are shops, rivers, floating rocks, and a bunch of
strange creatures.

Grunty's Castle
Though once blocked off by a bunch of rocks, Grunty's Castle is now back to its original state. It is like a hub to many other worlds, but many have fought at the top. Strangly there is an excess of Magic there.

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#24

Post by ChuckleHuck » Sat Apr 21, 2007 4:14 pm

Here's something different.

Scrabble Board

Line your letters, and get ready to play/fight! This arena is a scrabble board that levitates upon an abstract dimension. The characters are shrunk to letter-tile size. Depending on your character's strength, they may be allowed to use a Letter Piece to throw at his/her opponent. Optionally, Letter Squares can be "activated" by the Gunjin battle starter to float upon the board and cause somewhat of an obstacle to maneuver around. The texture of the board itself will be marble flooring, and letter tiles will be made of solid wood. Letter pieces can be destroyed only by melee weaponry and magic.

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#25

Post by Mushi » Mon Jun 11, 2007 5:44 pm

Kefka's Tower:
Years have passed since the defeat of Kefka against the returners. Now he sits in his tower, tall and littered with debris, plotting and brooding. One thing is guaranteed to all who choose to enter the tower: A life or death struggle you will never forget.
:clap:

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#26

Post by chibimod3 » Sat Oct 20, 2007 4:57 pm

Pardue Mountan Range

A mountain range where there is always a storm brewing. Thought these are no regular storms they are dry storms only lightning and thunder. In the middle of the range where there are the most storms is a raised platform. It is nearly level with the mountain peaks.

Warped World Platform

This map is warped to the users thaughts. Example if I wanted a giant pole to spring from the ground it would. Before it is in use it is silvery and translucent. Things without thaught are expelled from the arena.

Sorcerer's library

This place is a haven for all sorcerers and sorcereses who like the study of magic. All of its books are full of new spells and seals. Any magic user wanting learn some new spells should have another sorcerer come and have an exibition match to test out the new spells.

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#27

Post by Microphone_Kirby » Fri Nov 23, 2007 8:15 pm

One month later...

The Arena

A basic arena built by (my character) Mic Kirby. Surrounded by wasteland, but inside is a circular field that's about 400 yards diameter and which was recently paved with concrete. Lights were recently installed on the upper rim of the arena and it can hold up to 150,000 battle hungry fight fans as well as concessions in case they're acually hungry. Fortunately for the fans, they are protected by a unknown force that prevents fighters from hitting them with ANY sort of attack. A great place for a straight up battle, as well as viewing one.

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#28

Post by Inferno Dragon » Tue Feb 05, 2008 12:28 pm

several key locations on planet draco

now, these are just for refference so I can copy/paste the description into my battles involving Inferno but you guys have my permission to use these if you want, but please try not to destroy these environments, that's all I ask.

The Village Ruins

once a thriving village of half-dragons now lays in ruin. the houses burnt out and the charred bodies of the slain men women and children of the village still litter the ground. the parched earth and the red skies of the fire region create a disturbing sight that sends a wave of sorrow and fear through those who have not entered this village before. the only building still standing that isn't completely burned out is the mayor's manor. still in ruins on the inside, this mansion conceals a single stasis chamber deep within the bowels of the mansion which holds a beautiful half dragon girl with a fatal wound to her gut. it's location cannot be found except by Inferno, the love of this frozen girl.

(okay, to simplify this a little, think the ruined village from fatal frame 2 and the mansion from fatal frame 1 and imaginge them charred from fire and even more dammaged than they were in the games with charred corpses of men, women, and children that have dragon wings and tails lying in the streets and houses.)

The Tower of Darkness

A shadowy tower that once belonged to the dark dragon king Tiamat, it now stands silent in the shadowed wastelands that evil rules over. this tower stands at 150 stories tall and is still home to Shadow and his pals Golbeze, Kefka, Exdeath, Chaos, Sephiroth, and Garland. the interior is made of black stone plated with ivory, gold, platinum, rubies, emeralds, and saphire formed into artwork depicting Tiamat and evil things on the wals all the way up to the dark twisted perversion of what could be considered a throan. the outside looks like it's alive, constantly pulsing and shifting with an organic appearance to it as it rises into the darkened skies over the wasteland.

(think Sauron's tower from lord of the rings minus the giant eye and an organic looking exterior to it.)

The Floating Kingdom

a true castle in the clouds, the Dragon King Inferno's palace in the sky. His palace is a golden castle that shines in the sky on a floating island with a highly technological city of gold just outside the castle walls. inside the palace, platinum statues stand of former kings and great dragons that have defended the planet of Draco in the past stand in the entrance hall and throan room. the entrance hall is a grand testimate to the race of dragons with the royal dragonic banner draped around the room several times on the walls emblazoned on purple tapestries. A grand twin stairway with crimson carpet that lead up to the giant doors to the throan room.
the throan room is where the dragon king goes to think and ardess his family and court. this room is adourned with silk tapestries of Planet Draco's history and a pair of platinum thoans for Inferno and his bride Flair. the halls of the palace are gold like the exterior with over 1,000,000 rooms throughout the palace, many of which have not been entered since the first tour of the palace given by King Draco back when construction had just finished.
beware the power of Bahamut\'s eldest son.

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#29

Post by Vapor » Tue Mar 18, 2008 5:15 pm

An Early one, pardon the sillyness:
the Deadly SCIMITAR CITY!!:an old, dusky city with many skyscrapers. the one weird thing? swords fly out of nowhere.

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#30

Post by 1-up Salesman » Thu May 15, 2008 6:05 pm

you're all welcome to use these whenever you want.

Dracula's castle

A dark, monster infested castle, belonging to the well-known vampire himself,
Dracula. Many vampire hunters have ventured deeply into this castle,some never returning.But because of Simon Belmont's success, warriors have gained enough confidence to come here to defeat Dracula, when he has been resurrected.
Bowser's castle

This castle, belonging to King Bowser, has been hated for many years.This is where Bowser has his army,and his children, such as Bowser J.R.Because of Bowser's many failed attempts to rule the mushroom kingdom, this castle has been damaged many times by the Mario bros.

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#31

Post by 1-up Salesman » Sun May 18, 2008 11:05 am

this is a really weird one

vgf
an area with different sections, some mario themed, some zelda themed, there is no end.when warriors battle, they travel from section to section, destroying member's posts and watching funny youtube videos while killing each other.

the endless tower: a tall tower, going up to the sky and even farther.
the tower has strange mechanical legs, that move. the tower can walk on these legs, but usually stays where it is. there are endless floors, and if you were to try to make it to the top of the tower, you would never be succesful.

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#32

Post by 1-up Salesman » Tue May 27, 2008 9:02 pm

Dragon's Lair
_________________
A gigantic castle, with dangers in every room. A dragon rests on its pile of gold, in one of the final rooms.

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#33

Post by Jere » Tue Jul 08, 2008 5:25 pm

(I noticed that we didn't have a hig speed battlfield so i created one).

The Highway
A big highway that goes through shifting landscapes from the sea to ragging mountains.
Its usualy 4 lines way but you can take of from the highway if you fell for something smaler and curvy.
Its a good place to test the top speed of your new toy.
Beep Boop absolutely not a bot!

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#34

Post by Bad Dragonite » Wed Jul 09, 2008 6:17 pm

zengrizzios ( zen-gre-zchose )
A planet with 3 suns and 2 moons.
There is always a bright light shining in this land. Golden and red during the day,and silver and white during the night.
The moons reflect the sunlight almost like a mirror.
The inhabitants have been careful to not build their cities within the path of the moonlight because of the extreme heat that can be caused by it during the sumer time .
One day here is the same as 1/2 an earth day.
It,s almost never darkened and is never clouded anywhere on the planet except over a few small areas. .rain isnt needed because 1/3 of the planet is water. All the water is pure water.
-I'm Vgfian

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#35

Post by Greenmarioman » Fri Aug 15, 2008 3:19 am

Here are some that I'll use.

Abandoned Stadium

An old abandoned stadium. (duh) It is pretty big, with seats that strech all around the whole field. There are 4 rooms in the stadium that can be accesed in the stadium, where the warriors weapons from back in the day are concealed. The walls are weak and crumbly, but seem regenerate after battles are over. There are also 5 towers perched in the stands, all equaly apart from each other.

Luigi Circuit (GCN)

Luigi's track from Mario Kart: Double Dash!! Karts driven by familiar faces are zooming around the track. You can get hit by the Karts. There is also a Chain Chomp which can attack you with out warning. Item Boxes hold typical Mario Kart items that can be used.

Pinball Table

Here's something different. Its a giant pinball table! Either that, or we got shrunk. Someone is obviously playing while we fight, so watch out for Pinballs. The Flippers may also hit you. You can go around to shortcuts that send you to another part of the field, and occasionally the table will tilt, sending you moving along the ground. Hold on to something!

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#36

Post by chibimod3 » Tue Dec 02, 2008 9:54 pm

Mine field

It has mines every 5 feet in pentagon arrangements. The mines won't kill you but will knock you 15 feet in the air and leave you stunned till you touch the soil. It is surrounded be a wall with metal fence inside the brick one. The metal fence has 100 volts of continuous energy running through it. The arena is about 100 feet by 200 feet. Mines do reset after you touch the ground and if your not on top of it when you land. In that case it resets after you get off it.

Orochi Paradise

It is a snake pit to tell the truth. Walls are about 100 ft high with a metal grate above it. The floor is about 50 foot in diameter and the snakes will bite anything that they feel. Not all are poisonous. Only about 1/3 are. The rest will just latch on causing pain. The venom is not a lethal dose but enough to weaken them and cause nasua, fainting, blurred vision, and fatigue.

The Zero Gravity Room

It is a spherical room set in space. The radious is 25 feet and it has handholds and footholds along the side. You may not change direction until you hit the wall. If you have an acrobatic character though he/she can control her movements with coordnation. A laser will be constantly moving in random motions around the dome. One hit and your skin is irritated. Two it Burns. Three you catch flame. Four It melts Flesh. Five you're dead.

Thats all the ones in my head right now. I might update eventually. Thankyou if you use them. I don't know if they are any good so I hope some people do. Bye. :D

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#37

Post by Bad Dragonite » Fri Dec 05, 2008 7:13 pm

NENS City :( Never Ending Never Sleeping City)
A small town in kansas........Naw ,I knew that wouldn't work.
A large city somewhere in North America.
The Nens is a giant demon that posseses a city.It's favorites just happen to be in the USA.
Basically,whenever it's a Gunjin battlefield,it is neverending(as specified earlier in parentheses,it's also always night-time there.

NENS-NES city: It's the nintendo counterpart of the NENS city. It is basically a neverending city or world possessed by the Nens in any nintendo world.(usually mario based worlds.It doesn't matter though.)

Nens:A giant demon that has many shapes(rarely ever human)that travels through time and space just to posses cities,to feed off of the evil energies of the inhabitants.
Basically when you battle here,you're on top of it's head( whatever it looks like at the time) while it is levitating in front of a background that looks like an acid trip to make it look like he's traveling through dimensions.(It looks like that anyway.)He actually is,but it looks like cheap theatrics.
You can barely feel the movement,except when it first takes off,when it stops,and when you fall off.
While battling here,you can fall off,but you will be trailing along by way of some unknown psychokinetic force.Every so often,it'll stop and possess a city/world to recharge.When this happens, you'll be battling in said city/world.While traveling into cities/worlds during battles,it will only stay for a few minutes then leave,in which case you'll be dragged into the space time continuam as well.
I forgot to mention,tbat every route he takes in the space time continuum is quite bumpy,and filled with debris,so be careful while being dragged.

Earth:......An explanation is needed?


Colosseum:
Colosseum

Flavian Amphitheater in Rome, erected c. AD 70–82 under the emperors Vespasian and Titus.

The name Colosseum was applied some time after the 8th century because of its immense size and capacity, holding some 50,000 people. Unlike earlier amphitheaters, which were nearly all dug into hillsides for extra support, the Colosseum is a freestanding oval colonnaded structure of stone and concrete. It was the scene of combats between gladiators, contests of men with animals, and even mock naval engagements. The Colosseum was damaged by lightning and earthquakes in medieval times and, even more severely, by vandals. A restoration project was undertaken in the 1990s, and in 2000 the Colosseum staged a series of plays that marked the first time in more than 1,500 years that live performances had been held there.


New Colosseum
Colosseum

Flavian Amphitheater in Rome, erected c. AD 70–82 under the emperors Vespasian and Titus.

The name Colosseum was applied some time after the 8th century because of its immense size and capacity, holding some 50,000 people. Unlike earlier amphitheaters, which were nearly all dug into hillsides for extra support, the Colosseum is a freestanding oval colonnaded structure of stone and concrete. It was the scene of combats between gladiators, contests of men with animals, and even mock naval engagements. The Colosseum was damaged by lightning and earthquakes in medieval times and, even more severely, by vandals. A restoration project was undertaken in the 1990s, and in 2000 the Colosseum staged a series of plays that marked the first time in more than 1,500 years that live performances had been held there.

In the year 2012 the colosseum was destroyed by a giant log...what.(that's what everyone's scared of right,2012.)

It was tried many,many times over and over again to rebuild it,but each attempt was thwarted by the giant demon log.

Eventually Hellbent defeated the demon log,and the colosseum was rebuilt while he was fighting it.This all happened in the year 2026.
Unfortanutely for the builders Hellbent went berserk, became Hellburnt,and destroyed it again.
After waking up from his berserking,he had destroyed half of all Italy.
As payment he rebuilt it for them on his own,and then had to fight in it as a gladiator for 23 years.
The new colosseum is exactly like the original,(tanned ,dusty,so on so forth)just three times as big.It is built from diamond/steel/adamantium/ure reinforced blocks of tanned stone.

While battling in both,there are always screaming fans that seem to never panic at any thing.
There is always a weapon lying around,each dated between 2010 all the way back to ancient rome.(guns are NOT in the original colloseum.)
Example:90 mm pistol(s)Pump action shotgun(s),sawed off or not.Assault rifles,mounted machine guns can be found in a few places if you look hard enough.Broadswords,lances,tridents,whatever.There just spread out everywhere.The fans will sometimes toss weapons to the warriors.
You can also find old armor everywhere as well.

The emporer regularly attends these events.

NOTES:the guns you find in the new colosseum have limited ammo,remember that.
The fans pick favorites,and sometimes if they are divided,they will break out into rioting,and start fighting each other,it's quite entertaining.
The new colloseum has an energy field that keeps you from escaping through the top.
The force field also divides the combatants until the battle starts.
-I'm Vgfian

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#38

Post by Mallow-teh-Marshmellow » Wed Jan 14, 2009 9:06 pm

H'orgos

The island of G.O.D's creation, the trees and grasses are still stained with blood from the rebelion. As opponents fight, the tide will change every 10 minutes. This may not affect much, but a high-tide certainly will. Several sea-creatures, such as giant mutated sharks, may try to rip apart people in the water, and there's several other strange creatures lurking in the forest at the center of the island... It's been said that the disfigured rebels have made the forest their homes, and they will viciously attack anyone in the forest. Warriors may also find themselves in the ruined lab of Gorzaro. Inside the lab, the self-defense system will send missles, lazers, and some robotic bodyguards that survived the war will try and stop you, too...

((^Bro, if you're gonna post a battlefield in here, it's public use. Sorry. This isn't like the book of warriors; I stickied this for the sake of a common pool of interesting fields for folks to use. - Galefore))

(Crap, sorry. ): Anyone can use this.)

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#39

Post by 1-up Salesman » Sun Jan 25, 2009 11:26 pm

The Land of the Colossi

A dark land, filled with pillars and temples, curses and creatures, and most of all, the Colossi. Their appearances and abilities differ, but they all roam the same land. Many have their own temple, where they shall only attack you if you enter. If you are brave enough to enter, then prepare yourself for a fight.

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#40

Post by Vapor » Thu Jul 15, 2010 1:08 pm

The Oldiviam Swamp:
The Oldiviam Swamp was a dangerous and bizarre place. By normal swamp terms, it was not very bad--waters not too deep, and really not many insects. There were even frequent patches of decently solid, yet a bit muddy, land. It seemed like it was made for convenience of trespassers.

However, there was something much more there. It was infested with many different creatures, of many different shapes sizes, and dispositions. It ranged from tiny, scuttling crablike things and adorable little salamanders, to elephant-sized beasts that seemed to be made of rot. This was a fertile ground for sorcerers, elemental wizards, and druids who wished to see some of the dark aspects of nature. The Oldiviam also held a little bit of fame as a treacherous and interesting battleground for hardened warriors looking for a new experience.

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