Truestar BC - Marth's Topic
- KirbyBoy2000
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Truestar BC - Marth's Topic
Tiran
M 25
Focus: Sword Lv1 - Accuracy up 10% with swords.
HP:60
MP:0
EP:40
Str:50 (60)
Con:25
Int:0
Spr:0
Agi:25
-Abilities-
Flurry - Lv3 - 5EP base cost to activate. Can either boost attack or evasion. If attack, damage increases by 10 + 1 per additional point of EP spent for move. Evasion increases by 10% + 1% per additional point of EP spent. Damage increase from Attack can be negated by opponent. If damage from attack is reduced, or if Tiran evades an attack, he may attack once more. Effects of Flurry end after 2 turns, or after an additional attack is performed.
Equipment: Short Sword (Atk +10), Cloak (Evade +10%)
Items: Potion x2, Lt. Tonic x4
Gold: 0
Star - Ancestral Guardian
Free Type
Health:4 (60)
Power:0
Magic:10 (60)
Ability:6
- Abilities -
Magic Barrier - Lv3 - Automatically defends Tiran from magical attacks if able. Weakens all magical attacks and effects. (Dmg -(Magic x 1.5))
Restore - Lv1 - Restores (Magic/2) HP to target or heals status.
Retributive Strike - Break - Restores all HP, MP, and EP to Tiran. Places up a Magic Barrier around Tiran for the next 5 turns. Inflicts damage to opponent equal to all damage blocked by the Ancestral Guardian.
- - - - - - - - - - - - - - - -
1 - Shop - Buy items and equipment
2 - Adventure - Wander around fighting monsters and such.
3 - Arena - Battle other members for gold and items.
4 - Guantlet - A challenge, fighting many members in a row. Winners advance further in the battleclub (more options and such).
5 - Mission - Take up missions for money; similar to adventuring, only with set goals.
One last thing; technically your star has 1 more level to put somewhere for its abilities. If you want to make another skill for it or boost Magic Barrier again(not that it needs it), feel free to.
M 25
Focus: Sword Lv1 - Accuracy up 10% with swords.
HP:60
MP:0
EP:40
Str:50 (60)
Con:25
Int:0
Spr:0
Agi:25
-Abilities-
Flurry - Lv3 - 5EP base cost to activate. Can either boost attack or evasion. If attack, damage increases by 10 + 1 per additional point of EP spent for move. Evasion increases by 10% + 1% per additional point of EP spent. Damage increase from Attack can be negated by opponent. If damage from attack is reduced, or if Tiran evades an attack, he may attack once more. Effects of Flurry end after 2 turns, or after an additional attack is performed.
Equipment: Short Sword (Atk +10), Cloak (Evade +10%)
Items: Potion x2, Lt. Tonic x4
Gold: 0
Star - Ancestral Guardian
Free Type
Health:4 (60)
Power:0
Magic:10 (60)
Ability:6
- Abilities -
Magic Barrier - Lv3 - Automatically defends Tiran from magical attacks if able. Weakens all magical attacks and effects. (Dmg -(Magic x 1.5))
Restore - Lv1 - Restores (Magic/2) HP to target or heals status.
Retributive Strike - Break - Restores all HP, MP, and EP to Tiran. Places up a Magic Barrier around Tiran for the next 5 turns. Inflicts damage to opponent equal to all damage blocked by the Ancestral Guardian.
- - - - - - - - - - - - - - - -
1 - Shop - Buy items and equipment
2 - Adventure - Wander around fighting monsters and such.
3 - Arena - Battle other members for gold and items.
4 - Guantlet - A challenge, fighting many members in a row. Winners advance further in the battleclub (more options and such).
5 - Mission - Take up missions for money; similar to adventuring, only with set goals.
One last thing; technically your star has 1 more level to put somewhere for its abilities. If you want to make another skill for it or boost Magic Barrier again(not that it needs it), feel free to.
- [sage]
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- KirbyBoy2000
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- Joined: Wed Jul 05, 2000 1:00 am
You have 300gp.
- ITEMS -
Lt. Potion -A small healing potion. Restores 30HP. 25gp.
Potion - A healing potion. Restores 60HP. 50gp.
Lt. Tonic - A small energy restoring potion. Restores 30EP. 25gp.
Tonic - An energy restoring potion.Restores 60EP. 50gp.
Lt. Ether - A small ether. Restores 30MP. 25gp.
Ether - A potion that restores magic ability. Restores 60MP. 50gp.
Lt. Elixer - An incredibly strong all-purpose potion. Restores 30 to HP, EP, and MP. 100gp.
Healing Herbs - A mix of several herbs. Heals status effects. 3 uses. 30gp.
Mysterious Herb - An odd herb with unknown qualities. Randomly restores HP/EP/MP and alters status. 20gp.
Timin Root - A magical root that improves focus. Increases magical abilities and regenerates MP. 60gp.
Grath Root - A magic root that improves strength. Increases physical abilities and regenerates EP. 60gp.
- Equipment -
Short Sword - Attack +10. 40gp.
Iron Sword - Attack +20. 80gp.
Buckler - 20% chance to block attacks, 50% when defending. Can block 30 damage total. 40gp.
Sml Shield. - 25% chance to block attacks, 50% when defending. Can block 40 damage total. 100gp.
Leather Armor - Physical Damage -10. 50gp.
Padded Leather - Physical Damage -20. 100gp.
Robes - Magical Damage -10. 50gp.
Apprentice Robes - Magical Damage -20. 100gp.
Soft Guantlets - Attack +10. 75gp.
Soft Bracers - Defense +10. 75gp.
Wood Amulet - Magic +10. 75gp.
Wood Pendant - Resist +10. 75gp.
Soft Boots - Speed +10. 75gp.
Cloak - Evade +10%. 100gp.
Lens - Accuracy +10%. 100gp.
- ITEMS -
Lt. Potion -A small healing potion. Restores 30HP. 25gp.
Potion - A healing potion. Restores 60HP. 50gp.
Lt. Tonic - A small energy restoring potion. Restores 30EP. 25gp.
Tonic - An energy restoring potion.Restores 60EP. 50gp.
Lt. Ether - A small ether. Restores 30MP. 25gp.
Ether - A potion that restores magic ability. Restores 60MP. 50gp.
Lt. Elixer - An incredibly strong all-purpose potion. Restores 30 to HP, EP, and MP. 100gp.
Healing Herbs - A mix of several herbs. Heals status effects. 3 uses. 30gp.
Mysterious Herb - An odd herb with unknown qualities. Randomly restores HP/EP/MP and alters status. 20gp.
Timin Root - A magical root that improves focus. Increases magical abilities and regenerates MP. 60gp.
Grath Root - A magic root that improves strength. Increases physical abilities and regenerates EP. 60gp.
- Equipment -
Short Sword - Attack +10. 40gp.
Iron Sword - Attack +20. 80gp.
Buckler - 20% chance to block attacks, 50% when defending. Can block 30 damage total. 40gp.
Sml Shield. - 25% chance to block attacks, 50% when defending. Can block 40 damage total. 100gp.
Leather Armor - Physical Damage -10. 50gp.
Padded Leather - Physical Damage -20. 100gp.
Robes - Magical Damage -10. 50gp.
Apprentice Robes - Magical Damage -20. 100gp.
Soft Guantlets - Attack +10. 75gp.
Soft Bracers - Defense +10. 75gp.
Wood Amulet - Magic +10. 75gp.
Wood Pendant - Resist +10. 75gp.
Soft Boots - Speed +10. 75gp.
Cloak - Evade +10%. 100gp.
Lens - Accuracy +10%. 100gp.
- [sage]
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- KirbyBoy2000
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You leave the shop and head to the mission center. Inside of the building are a few adventurers, and a man sitting behind a desk. Next to him is a large board, with many cards posted on it. Looking at the board you see the following missions.
1- Potion wanted: My friend was injured recently and I want a potion to help speed his recovery. Difficulty:V. Low.
2- Bodyguard: I'm travelling to the town of Lorul soon, passing through some dangerous territory. I would like a bodyguard to protect me on this trip. Difficulty: Medium.
3- Raid: Defenses have been pumped up in the town of Rham, our leader wants more muscle for our attack on them. Difficulty: Low. (Rep V)
4- For Honor: I was recently attacked and humiliated in front of everyone. I want to get back at them, but want to do so by my own strength. I'm not strong enough, and would like someone to help train me for this. Difficulty: High.
5- Monster Defense - Monsters have been acting up around our town recently, some even attacking people. We want someone to stay around for a few days, protecting our people and possibly driving them all away. Difficulty: Medium.
(Mission 3 has Rep V, which lowers your reputation and makes less missions be open overall. Rewards are decent though.)
1- Potion wanted: My friend was injured recently and I want a potion to help speed his recovery. Difficulty:V. Low.
2- Bodyguard: I'm travelling to the town of Lorul soon, passing through some dangerous territory. I would like a bodyguard to protect me on this trip. Difficulty: Medium.
3- Raid: Defenses have been pumped up in the town of Rham, our leader wants more muscle for our attack on them. Difficulty: Low. (Rep V)
4- For Honor: I was recently attacked and humiliated in front of everyone. I want to get back at them, but want to do so by my own strength. I'm not strong enough, and would like someone to help train me for this. Difficulty: High.
5- Monster Defense - Monsters have been acting up around our town recently, some even attacking people. We want someone to stay around for a few days, protecting our people and possibly driving them all away. Difficulty: Medium.
(Mission 3 has Rep V, which lowers your reputation and makes less missions be open overall. Rewards are decent though.)
- [sage]
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You turn to the man sitting at the desk and ask him. He shuffles through some papers before he finally responds to you.
"The bodyguard one offers 200gp to start; she says she might give more if she makes it through with little problems. The monster defense mission is 300 total, but it sounds like they want you to defend them for a while."
"The bodyguard one offers 200gp to start; she says she might give more if she makes it through with little problems. The monster defense mission is 300 total, but it sounds like they want you to defend them for a while."
- [sage]
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"So, you're taking the Bodyguard mission then? Alright, the client is Cerana Leton in the town of Yuul to the east. Its not too far a walk from here really, you can probably make it on foot pretty quickly."
You leave the mission center and soon the entire club, heading eastward for Yuul. There are no encounters for the first half of the trip, although that soon changes as you enter forests along the path to the village. You spot a small pack of wolves ahead of you. They don't seem to notice you, and you might be able to avoid them if you want to, though it will end up taking more time.
You leave the mission center and soon the entire club, heading eastward for Yuul. There are no encounters for the first half of the trip, although that soon changes as you enter forests along the path to the village. You spot a small pack of wolves ahead of you. They don't seem to notice you, and you might be able to avoid them if you want to, though it will end up taking more time.
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- [sage]
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Ah, ok. Yeah that makes a lot more sense than what I was reading. I thought you were saying I went to the place and got him already, which seemed weird without any dialogue or description or anything. Now that thats clarified, still no point in fighting the wolves, I'll avoid them
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.
- KirbyBoy2000
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You head through the woods, passing by the wolves without them noticing. Along the way you run into more creatures in the woods, though none of which very threatening or combative. You pass through with minimal efforts, and soon you reach the town of Yuul.
It is a pretty small town, with only a few houses in total. Eight people are in the town streets, 2 boys playing, a fairly strong looking man with an axe, a group of women chatting among eachother, and an old man and a young women in front of the item shop, they are packing items onto a small wagon, the two arguing among themselves as they do so.
It is a pretty small town, with only a few houses in total. Eight people are in the town streets, 2 boys playing, a fairly strong looking man with an axe, a group of women chatting among eachother, and an old man and a young women in front of the item shop, they are packing items onto a small wagon, the two arguing among themselves as they do so.
- [sage]
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- KirbyBoy2000
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