Hero Quest, Quest For The Ultimate Weapon

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maku183
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Hero Quest, Quest For The Ultimate Weapon

#1

Post by maku183 » Tue Oct 14, 2003 9:51 pm

This is a quest where you will go to find the ultiamte weapon. Here are the different things you get to pick from to customize your character.
Have it in this order Please.

Name: Make up a name

Race: Put all the data on the species like hp and all that after the race. Elf-HP:10 ATK:4 DEF:5 SPD:8 MP:8 Human-HP:8 ATK:6 DEF:6 SPD:6 MP:3 Dwarf-HP:9 ATK:5 DEF:8 SPD:2 MP:1 Orc-HP:11 ATK:10 DEF:3 SPD:1 MP:1 Hobbit-HP:7 ATK:6 DEF:4 SPD:8 MP:3 Druid-HP:9 ATK:7 DEF:6 SPD:3 MP:9

Race Abilities-Elf: Dead Eye, cost 2 MP and increase ATK by 2. Swift Run, cost 5 mp and you may escape a minor battle. Summon the Gods, cost 30 Mp and you gain 20 to ATK and add 20 to DEF, for 2 turns. Human: Reinforcments, cost 4 MP and + 2 to ATK. Super Sheild, cost 5 MP + 5 to DEF. Army Attack, cost 30 MP + 10 to ATK, DEF, and MP for 2 turns. Dwarf: Hide: cost 2 MP +2 to DEF, Slip Away, cost 3 to MP +5 to SPD, Smithing, cost 30 MP, you can make your own Sword or Axe. Orc: Run, cost 2 MP, +2 to SPD. Bloodlust, cost 3 MP, + 5 to HP and ATK, Rage cost 20 MP +10 to ATK and -2 to DEF. Hobbit: Hole, cost 2 MP, +2 to DEF, Slide and Stab, cost 3 MP and +3 to ATK, Rally, Cost 20 MP, you may ATK 5 times per turn. Druid: Summon Wolf, cost 5 MP, you may ATK 2 times per turn, Summon Bear, cost 20 MP, double your ATK for 2 turns, Change, cost 30 MP, multiply all your stats by 3.

Class: Warrior:+2 to ATK + 1 to DEF
Sage: +2 to ATK +2 to MP
Mage: +5 to MP
Cleric: +3 to Def
Theif: +5 to SPD

Sex:Male or Female

Age:If your an Elf amke a good long number

Weapon :D agger
Sheild:None
Gold:0
Inventory:None

And when enough people join the quest will begin.

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#2

Post by powers473 » Wed Oct 15, 2003 5:11 pm

name:giken
age:100
class:sage
species:elf
sex:[yes]...i mean male

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#3

Post by Blake » Thu Oct 16, 2003 5:43 pm

Organization makes it much easier to sign up, try spacing out specific catagories from others which I'll demonstrate.

Name: Make up a name
Age:
Sex:

Race: Put all the data on the species like hp and all that after the race.
Elf-HP:10 ATK:4 DEF:5 SPD:8 MP:8
Human-HP:8 ATK:6 DEF:6 SPD:6 MP:3
Dwarf-HP:9 ATK:5 DEF:8 SPD:2 MP:1
Orc-HP:11 ATK:10 DEF:3 SPD:1 MP:1
Hobbit-HP:7 ATK:6 DEF:4 SPD:8 MP:3
Druid-HP:9 ATK:7 DEF:6 SPD:3 MP:9

Race Abilities:
Elf:
Dead Eye- cost 2 MP and increase ATK by 2.
Swift Run- cost 5 mp and you may escape a minor battle.
Summon the Gods- cost 30 Mp and you gain 20 to ATK and add 20 to DEF, for 2 turns.(Might be a litte too powerful if its a starting move)

Human:
Reinforcments- cost 4 MP and + 2 to ATK.
Super Sheild- cost 5 MP + 5 to DEF.
Army Attack- cost 30 MP + 10 to ATK, DEF, and MP for 2 turns.(again, quite powerful for a starting move)

Dwarf:
Hide- cost 2 MP +2 to DEF
Slip Away- cost 3 to MP +5 to SPD
Smithing- cost 30 MP you can make your own Sword or Axe.

Orc:
Run- cost 2 MP, +2 to SPD.
Bloodlust- cost 3 MP, + 5 to HP and ATK
Rage- cost 20 MP +10 to ATK and -2 to DEF.

Hobbit:
Hole- cost 2 MP, +2 to DEF
Slide and Stab- cost 3 MP and +3 to ATK
Rally- Cost 20 MP, you may ATK 5 times per turn.(In my opinion that seems like a real good move for just 20 MP, I think you should only allow 2 attacks for the ability)

Druid:
Summon Wolf- cost 5 MP, you may ATK 2 times per turn(another cheap move in my opinion since it requires 5 mp to attack twice for an entire battle I'm assuming)
Summon Bear- cost 20 MP, double your ATK for 2 turns
Change- cost 30 MP, multiply all your stats by 3.(Ultra cheap, should raise stats by 1.5 I think since its only 30 MP)

Classes:
Warrior:+2 to ATK + 1 to DEF
Sage: +2 to ATK +2 to MP
Mage: +5 to MP
Cleric: +3 to Def
Theif: +5 to SPD

Now you can get a lot more organized, but thats just a basic setup, so you can improve upon it now that I gave you an example. Oh yeah, I also suggest spells that do damage in that turn, instad of all stat raisers. Say like one offensive and defensive spell for example:

Fireball(35 MP)- Casts a fireball that deals 50 damage to a single enemy.
Heal(25 MP)- Casts a spell that heals an ally for 50 hit points.

Now I'll sign up cause this forum is sorta dead..

Name: Blake
Sex: Male
Age: 18
Race: Human
Class: Mage
Stats:
HP: 8
ATK: 6
DEF: 6
SPD: 6
MP: 8(With The Mage Class)

Abilities:
Reinforcments- cost 4 MP and + 2 to ATK.
Super Sheild- cost 5 MP + 5 to DEF.
Army Attack- cost 30 MP + 10 to ATK, DEF, and MP for 2 turns.

Inventory:
Weapon- Dagger
Sheild- None
Gold- 0
Inventory- None

[ October 16, 2003, 04:45 PM: Message edited by: Guy That Goes To The Roleplay Forum ]

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#4

Post by maku183 » Fri Oct 17, 2003 5:44 pm

Thanks, Anyone who wants to sign up use this (Thanks For the Organiztion Guy the Goes to Roleplay Fourm)
Name: Make up a name
Age:Elf, Make a high number
Sex:Male/Female

Race:
Elf-HP:10 ATK:4 DEF:5 SPD:8 MP:8
Human-HP:8 ATK:6 DEF:6 SPD:6 MP:3
Dwarf-HP:9 ATK:5 DEF:8 SPD:2 MP:1
Orc-HP:11 ATK:10 DEF:3 SPD:1 MP:1
Hobbit-HP:7 ATK:6 DEF:4 SPD:8 MP:3
Druid-HP:9 ATK:7 DEF:6 SPD:3 MP:9

Race Abilities:
Elf:
Dead Eye- cost 2 MP and increase ATK by 2.
Swift Run- cost 5 mp and you may escape a minor battle.
Summon the Gods- cost 30 Mp and you gain 20 to ATK and add 20 to DEF, for 1 turns

Human:
Reinforcments- cost 4 MP and + 2 to ATK.
Super Sheild- cost 5 MP + 5 to DEF.
Army Attack- cost 30 MP + 10 to ATK, DEF, and MP for 2 turns

Dwarf:
Hide- cost 2 MP +2 to DEF
Slip Away- cost 3 to MP +5 to SPD
Smithing- cost 30 MP you can make your own Sword or Axe.

Orc:
Run- cost 2 MP, +2 to SPD.
Bloodlust- cost 3 MP, + 5 to HP and ATK
Rage- cost 20 MP +10 to ATK and -2 to DEF.

Hobbit:
Hole- cost 2 MP, +2 to DEF
Slide and Stab- cost 3 MP and +3 to ATK
Rally- Cost 20 MP, you may ATK 3 times per turn.

Druid:
Summon Wolf- cost 10 MP, you may ATK 2 times per turn
Summon Bear- cost 20 MP, double your ATK for 1 turns
Change- cost 50 MP, multiply all your stats by 3

Classes:
Warrior:+2 to ATK + 1 to DEF
Sage: +2 to ATK +2 to MP
Mage: +5 to MP
Cleric: +3 to Def
Theif: +5 to SPD

Energy Tuff(10 MP)- Fires a small streal of energy that does 25 Damage
Magic Blast(35 MP)- Casts a fireball that deals 50 damage to a single enemy.
Heal(25 MP)- Casts a spell that heals an ally for 50 hit points.

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#5

Post by maku183 » Fri Oct 17, 2003 5:45 pm

Do you two want to start, and anyone who joins will just start with you guys?

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#6

Post by powers473 » Fri Oct 17, 2003 5:51 pm

i changed my mind i want mage

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#7

Post by maku183 » Fri Oct 17, 2003 5:53 pm

name:giken
age:100
class:mage
species:elf
sex:male

There

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#8

Post by Blake » Fri Oct 17, 2003 9:21 pm

I say we start

Edit: I'll actually change my class to thief, so that we arent both mages.

HP: 8
ATK: 6
DEF: 6
SPD: 11(With Thief Class)
MP: 3

[ October 17, 2003, 08:28 PM: Message edited by: Guy That Goes To The Roleplay Forum ]

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#9

Post by powers473 » Sat Oct 18, 2003 2:23 pm

ok im ready

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#10

Post by maku183 » Sat Oct 18, 2003 3:18 pm

You both enter a room with many Soldiers running around and a king at the North side of the room yelling and hollaring.
"We are under attack!" yells some of the scrambling soldiers.
"Ah! About time you got here." Says the King.
"We need you to go down to the catacombs of the Castle and clear out all enemy forces. So we can evacuate to safty. Pleae hurry." Says the King.
"They broke our lines!!!" yelled a soldier.
"Hurry! Time is of the assence." says the king. You run past the King to a stairway that leads down. You get to the bottom of the stairs and you see 2 ways to go.

Both of you decide together which way to go.
A)Left
B)Right

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#11

Post by Blake » Sat Oct 18, 2003 4:01 pm

Blake: I'll take the left, and you take the right. That way we can keep the enemy at bay from both sides.

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#12

Post by maku183 » Sat Oct 18, 2003 4:26 pm

Blake walks out to the left. He slowly goes around a corner to find an orc.
You can either...
A)Run the other way
B)Attack the Orc
C)Slowly sneak past it with the chance of it seeing you and attacking you

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#13

Post by maku183 » Sat Oct 18, 2003 8:00 pm

You walks to the right and looks down the corridor.Then you notice a small hallway off to the left. Then you hear a loud shreek that came from down the hallway. You can either...
A)Run down the corridor to find the shreek
B)Walk into the hallway and fallow the passege
C)Run back to find Blake

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#14

Post by powers473 » Sat Oct 18, 2003 8:02 pm

A

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#15

Post by powers473 » Sat Oct 18, 2003 8:04 pm

No c

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#16

Post by maku183 » Sat Oct 18, 2003 8:06 pm

Giken, you run down the hallway to find a giant Zombie walking towards you. It lashes out at you and does 1 damage, you can either...
A)Attack the zombie
B)Run away back to the Corridor
C)Run away to the corridor and go in the small hallway,
D)run and find Blake

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#17

Post by powers473 » Sat Oct 18, 2003 8:09 pm

a with energy tuff

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#18

Post by maku183 » Sat Oct 18, 2003 8:16 pm

Giken fires a blast and the zombie exploded into a million peices. Giken gains +2 hp and +1 mp

Giken's stats
HP:12 ATK:4 DEF:5 SPD:8 MP:14

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#19

Post by maku183 » Sat Oct 18, 2003 8:23 pm

You can either...
A)Run back and explore the hallway
B)Continue down the corridor
C)Find Blake

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#20

Post by powers473 » Sat Oct 18, 2003 8:24 pm

BBBBBBBBBBBBBBBBBBBBBBBBBBb please

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