Marth's Story- Rightful Owners
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Marth's Story- Rightful Owners
Here are your stats and that of any other party members.
Tiran
Level 5 Exp. 00
HP 465/465
MP 90/90
Attack 13 (16)
Defense 11
Magic Attack 11
Magic Defense 13
Speed 22 (25)
Weapon- Dagger- (Attack +3, Speed +3) A rather weak weapon, but nonetheless an improvement upon fists.
Bowie Knife- (Attack +8, Speed +6, Others +2) A knife with a more curved blade made for cutting
Techniques-
Steal- Steal money or items from an enemy
Steal Heart- Manipulate any non-boss, non-monster female enemy with almost complete certainty
Fire A- Causes minimal fire damage (5 MP)
Bolt A- Causes minimal lightning damage (5 MP)
Ice A- Causes minimal ice damage (5 MP)
Limit Techniques
Level 1- Smash & Grab- Attack an enemy with double strength and steal a rare item
Items-
Small Commoner's Potion (x9)- (Heals 100 HP) A potion designed for the common man, rather than the soldier
Medium Commoner's Potion (x4)- (Heals 250 HP) A potion designed for the common man, rather than the soldier
Large Commoner's Potion (x1)- (Heals 500 HP) A potion designed for the common man, rather than the soldier
Chapter 1
Secrets That We Keep
Tiran woke up with the sun in his hut in the tall, tall trees of Deepwood Forest. Being the only human in a community of elves didn't seem to bother him, since he'd lived here as long as he could remember. He remembered his first trip outside the village when he was young, and how surprised he was to find that there were other humans like him in the world. He was taller than all the elves, even though he was just a child. One of the elves walked into his hut to give him a message.
Tiran: Hey, Keebler, what do you need?
Keebler: The Elder wants to see you, Tiran. Alone.
Tiran: But he lives on Edge Mountain.
Keebler: He believes you're ready to brave the forest alone. Just make sure you bring your dagger and you'll be all right. The monsters here are pushovers.
Tiran: Thanks for the support. But why does the elder want to see me?
Keebler: Beats me.
Tiran embarked into the forest, leaving the village behind. He'd been to the forest before and knew the Elder, but every time he went escorted by a warrior elf. It was his first time alone. He was a little nervous, but held on to the dagger with confidence. A goblin jumped from one of the trees to attack him. Tiran jumped back with swiftness and attacked.
BATTLE!
Tiran
Level 5 Exp. 00
HP 315/315
MP 70/70
VS.
Goblin
Level 3 Exp. 00
HP 100/100
MP 20/20
Choose a technique to use. BTW, I change the limit break around a bit. This time, a limit break can be used when your health drops to 100, and once used, can be used over and over again as long as your health stays at 100 or lower.
[ July 01, 2003, 06:54 PM: Message edited by: Motley Crue ]
Tiran
Level 5 Exp. 00
HP 465/465
MP 90/90
Attack 13 (16)
Defense 11
Magic Attack 11
Magic Defense 13
Speed 22 (25)
Weapon- Dagger- (Attack +3, Speed +3) A rather weak weapon, but nonetheless an improvement upon fists.
Bowie Knife- (Attack +8, Speed +6, Others +2) A knife with a more curved blade made for cutting
Techniques-
Steal- Steal money or items from an enemy
Steal Heart- Manipulate any non-boss, non-monster female enemy with almost complete certainty
Fire A- Causes minimal fire damage (5 MP)
Bolt A- Causes minimal lightning damage (5 MP)
Ice A- Causes minimal ice damage (5 MP)
Limit Techniques
Level 1- Smash & Grab- Attack an enemy with double strength and steal a rare item
Items-
Small Commoner's Potion (x9)- (Heals 100 HP) A potion designed for the common man, rather than the soldier
Medium Commoner's Potion (x4)- (Heals 250 HP) A potion designed for the common man, rather than the soldier
Large Commoner's Potion (x1)- (Heals 500 HP) A potion designed for the common man, rather than the soldier
Chapter 1
Secrets That We Keep
Tiran woke up with the sun in his hut in the tall, tall trees of Deepwood Forest. Being the only human in a community of elves didn't seem to bother him, since he'd lived here as long as he could remember. He remembered his first trip outside the village when he was young, and how surprised he was to find that there were other humans like him in the world. He was taller than all the elves, even though he was just a child. One of the elves walked into his hut to give him a message.
Tiran: Hey, Keebler, what do you need?
Keebler: The Elder wants to see you, Tiran. Alone.
Tiran: But he lives on Edge Mountain.
Keebler: He believes you're ready to brave the forest alone. Just make sure you bring your dagger and you'll be all right. The monsters here are pushovers.
Tiran: Thanks for the support. But why does the elder want to see me?
Keebler: Beats me.
Tiran embarked into the forest, leaving the village behind. He'd been to the forest before and knew the Elder, but every time he went escorted by a warrior elf. It was his first time alone. He was a little nervous, but held on to the dagger with confidence. A goblin jumped from one of the trees to attack him. Tiran jumped back with swiftness and attacked.
BATTLE!
Tiran
Level 5 Exp. 00
HP 315/315
MP 70/70
VS.
Goblin
Level 3 Exp. 00
HP 100/100
MP 20/20
Choose a technique to use. BTW, I change the limit break around a bit. This time, a limit break can be used when your health drops to 100, and once used, can be used over and over again as long as your health stays at 100 or lower.
[ July 01, 2003, 06:54 PM: Message edited by: Motley Crue ]
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So you're here. Well, then, this'll be quick.
Tiran used Ice A on Goblin. Does 140 damage. Goblin dies.
Tiran earned 40 Exp. points.
Tiran: Whoa, that magic training sure paid off. Anyway, if this is all the forest has to offer, this'll be a piece of cake.
He heard the leaves rustle, and couldn't help but feel he was being watched. Tiran looked around, scoping out the forest for any possible followers. He shrugged off his fears and kept walking through the forest. Tiran saw a pack of goblins, with a big one leading the pack, carrying two pairs of boxing gloves.
Tiran tried to sneak by, but alerted the goblins. The king charged at him, seeing his as a threat, and ordered the others to charge at him as well.
Tiran
Level 5 Exp. 40
HP 315/315
MP 65/70
VS.
Goblin King
Level 6 Exp. 00
HP 700/700
MP 100/100
Goblin 1
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin 2
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin 3
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin 4
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin King used Charge. Goblin Punch is charged.
Don't forget to equip the dagger, of course. I should've reminded you on the first post, but oh, well.
Tiran used Ice A on Goblin. Does 140 damage. Goblin dies.
Tiran earned 40 Exp. points.
Tiran: Whoa, that magic training sure paid off. Anyway, if this is all the forest has to offer, this'll be a piece of cake.
He heard the leaves rustle, and couldn't help but feel he was being watched. Tiran looked around, scoping out the forest for any possible followers. He shrugged off his fears and kept walking through the forest. Tiran saw a pack of goblins, with a big one leading the pack, carrying two pairs of boxing gloves.
Tiran tried to sneak by, but alerted the goblins. The king charged at him, seeing his as a threat, and ordered the others to charge at him as well.
Tiran
Level 5 Exp. 40
HP 315/315
MP 65/70
VS.
Goblin King
Level 6 Exp. 00
HP 700/700
MP 100/100
Goblin 1
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin 2
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin 3
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin 4
Level 3 Exp. 00
HP 100/100
MP 20/20
Goblin King used Charge. Goblin Punch is charged.
Don't forget to equip the dagger, of course. I should've reminded you on the first post, but oh, well.
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It does half damage that way, but it is an option.
Tiran uses Ice A on All. Does 50 damage to Goblin King. Goblin King's HP: 650/700 Does 70 damage to Goblin 1. Goblin 1's HP: 30/100 Does 66 damage to Goblin 2. Goblin 2's HP: 34/100 Does 90 damage to Goblin 3. Goblin 3's HP: 10/100 Does 55 damage to Goblin 4. Goblin 4's HP: 45/100
Goblin 1 used Punch on Tiran. Does 30 damage. Tiran's HP: 285/315
Goblin 2 used Punch on Tiran. Does 30 damage.
Tiran's HP: 255/315
Goblin 3 used Punch on Tiran. Does 30 damage.
Tiran's HP: 225/315
Goblin 4 used Punch on Tiran. Does 30 damage.
Tiran's HP: 195/315
Tip: Goblin Punch, when unleashed, does around 100 damage. Take that into consideration as you plan your next move.
Tiran uses Ice A on All. Does 50 damage to Goblin King. Goblin King's HP: 650/700 Does 70 damage to Goblin 1. Goblin 1's HP: 30/100 Does 66 damage to Goblin 2. Goblin 2's HP: 34/100 Does 90 damage to Goblin 3. Goblin 3's HP: 10/100 Does 55 damage to Goblin 4. Goblin 4's HP: 45/100
Goblin 1 used Punch on Tiran. Does 30 damage. Tiran's HP: 285/315
Goblin 2 used Punch on Tiran. Does 30 damage.
Tiran's HP: 255/315
Goblin 3 used Punch on Tiran. Does 30 damage.
Tiran's HP: 225/315
Goblin 4 used Punch on Tiran. Does 30 damage.
Tiran's HP: 195/315
Tip: Goblin Punch, when unleashed, does around 100 damage. Take that into consideration as you plan your next move.
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My personal choice would've been to use Ice A on everyone again to get rid of the other goblins, but you can always do that next turn.
Goblin King used Goblin Punch. Does 95 damage. Tiran's HP: 100/315
Tiran used Small Commoner's Potion. Heals 100 HP. Tiran's HP: 200/315
Goblin 1 used Punch. Does 30 damage. Tiran's HP: 170/315
Goblin 2 used Punch. Does 30 damage. Tiran's HP: 140/315
Goblin 3 used Punch. Does 30 damage. Tiran's HP: 110/315
Goblin 4 used Punch. Does 30 damage. Tiran's HP: 80/315 Tiran's Limit Technique is primed.
Your move.
Tip: Although you have the option of using your limit technique, it only works on one opponent and these pain-in-the-ass goblins will murder you if you use it. If you think about it, I'm sure you can figure your way out of this one, now that you know their attack pattern.
Goblin King used Goblin Punch. Does 95 damage. Tiran's HP: 100/315
Tiran used Small Commoner's Potion. Heals 100 HP. Tiran's HP: 200/315
Goblin 1 used Punch. Does 30 damage. Tiran's HP: 170/315
Goblin 2 used Punch. Does 30 damage. Tiran's HP: 140/315
Goblin 3 used Punch. Does 30 damage. Tiran's HP: 110/315
Goblin 4 used Punch. Does 30 damage. Tiran's HP: 80/315 Tiran's Limit Technique is primed.
Your move.
Tip: Although you have the option of using your limit technique, it only works on one opponent and these pain-in-the-ass goblins will murder you if you use it. If you think about it, I'm sure you can figure your way out of this one, now that you know their attack pattern.
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Goblin King used Charge. Goblin Punch is charged.
Tiran used Ice A on all opponents. Does 70 damage to Goblin King. Goblin King's HP: 580/700 Does 80 damage to Goblin 1. Goblin 1 dies. Does 50 damage to Goblin 2. Goblin 2 dies. Does 64 damage to Goblin 3. Goblin 3 dies. Does 70 damage to Goblin 4. Goblin 4 dies.
Move again, carefully.
Tiran used Ice A on all opponents. Does 70 damage to Goblin King. Goblin King's HP: 580/700 Does 80 damage to Goblin 1. Goblin 1 dies. Does 50 damage to Goblin 2. Goblin 2 dies. Does 64 damage to Goblin 3. Goblin 3 dies. Does 70 damage to Goblin 4. Goblin 4 dies.
Move again, carefully.
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- Member
- Posts: 3437
- Joined: Sat Aug 25, 2001 1:00 am
- Location: Funkytown
Are you completely sure? Because by the time you get the chance to use small heal, your limit break will be charged.
Goblin King used Charge. Goblin Punch is charged.
Tiran used Ice A. Does 125 damage. Goblin King's HP: 200/700
Goblin King used Goblin Punch. Does 140 damage.
Tiran's HP: 60/315
Either you can go as planned, or beat that b*tch down with Smash & Grab.
Goblin King used Charge. Goblin Punch is charged.
Tiran used Ice A. Does 125 damage. Goblin King's HP: 200/700
Goblin King used Goblin Punch. Does 140 damage.
Tiran's HP: 60/315
Either you can go as planned, or beat that b*tch down with Smash & Grab.