Banjo-Kazooie
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I feel sorry for anyone who has to grin and bear this moronic nonsense. For years, Rare made great Donkey Kong games for Super NES, and also developed the excellent Goldeneye 007 for N64. Well, something happened, and whatever it is, it's not something good.
The insanely stupid duo of a canary that died her feathers red and a bear who insomnia might actually be able to help have to go through this stupid witch's cave because he lost his little sister. The stupid ugly witch, Gruntilda, abducted his sister, Piccolo, because she wanted to become "beautiful and nice" just like her.
If the plot wasn't bad enough, the game play gets worse. The play control is as good as trying to move a stick five inches while stuck in hard, cold, compact dirt. The game starts out with you having to get trained by some four eyed mole for about 932,983,834 hours. When you actually get to the levels, when you first discover certain items, they start to talk to you. Then there are these stupid midgets called Jinjos that talk like preschoolers and add a babyish element to the game. Of course when you get a game over Grunty transforms into some supermodel figure, causing the nerdiest of sickos to start beating themselves like it's a motha****ing strip club.
This game almost makes me glad Nintendo sold Rare to Microsoft.