#139
Post
by CaptHayfever » Sun Sep 19, 2004 2:45 am
A) The LAST card in that post is Impressive Clergyman, which makes no mention of Fairy-Warriors whatsoever.
B) There's no Googlearians in the TCG either. Cope.
Homestar Runner (2250/900)
******
LIGHT
Warrior/Effect
EF: Cannot be affected by other monster’s effects when ‘Pom-Pom’ is on the field.
Everyone loves the Homestar Runner. Some folk say he’s a terrific athlete.
(Run, Jump, & Kick)
Pom-Pom (2500/3000)
********
LIGHT
Beast/Effect
EF: Once per turn, you may flip a coin. If tails, you may instantly summon ‘Homestar Runner’ from deck or hand.
Highly intelligent, patient, & loyal, he loves his family and his 27 girlfriends.
(Squash)
Marzipan (1500/1000)
*****
LIGHT
Fairy/Effect
EF: When this card is attacked, flip 2 coins. If both are heads, the attack fails.
Fickle & annoying, but mildly compassionate, she’s like a dirty hippie…without the dirt.
(Veggie Club)
Strong Bad (2250/1100)
******
DARK
Fiend/Effect
EF: Each turn, you may choose 1 monster to completely incapacitate for 1 turn.
He is truly awesome, but not for the reasons he thinks.
(Sucker Punch)
Strong Mad (3000/2500)
*********
DARK
Beast-Warrior/Effect
EF: Cannot be harmed by trap cards while ‘The Cheat’ is on the field.
Big, ugly, & stupid. Best friend is The Cheat.
(Pound)
The Cheat (1000/1500)
****
DARK
Fiend/Effect
EF: Cannot be destroyed while ‘Strong Mad’ is in play. Also, when attacked, flip a coin. If heads, the attack fails.
A devious little...thing that somehow always gets away with it.
(Cheat)
Strong Sad (1000/1000)
***
EARTH
Beast
Extremely intelligent, but also extremely weak, insecure, pessimistic, out of shape, & depressing.
(Poetry Slam)
Coach Z (1900/1000)
*****
EARTH
Warrior
Likes to rap, but has a thick accent that prevents him from being fully understood.
(Great Sports Play)
Bubs (2400/1500)
******
EARTH
Beast-Warrior/Effect
EF: Bring 1 magic card back from the graveyard. This effect can be used up to 5 times.
He’s part concession stand vendor, part handyman, & part dance-club god.
(Toolkit Groove)
King of Town (900/1000)
***
WIND
Aqua/Effect
EF: “KoT” can instantly destroy 1 non-Machine with under 900 ATK when summoned, OR every card named “Hungry Burger” played while “KoT” is in play.
A gluttonous self-proclaimed monarch who no one actually listens to.
(Devour)
Poopsmith (1900/2500)
*****
EARTH
Warrior/Effect
EF: Immune to direct damage from other monsters’ effects.
Took a vow of silence. Employed by the King of Town for undisclosed reasons.
(Sickening Shovel)
Homsar (2000/NA)
*******
WIND
Pyro/Aqua/Ritual/Effect
RIT: Can only be summoned by ‘Spelling Error’ and sacrifice of 1 monster.
EF: When attacked, flip 3 coins. All heads = Homsar wins. All tails = Homsar wins. 2 heads = opponent wins. 2 tails = both destroyed.
A bizarre being that claims to be a song from the 60s.
(Baffle)
Stinko Man (2600/1700)
******
LIGHT
Warrior
An anime character from 20X6 who, for some reason, has blue hair. GOTTA have the blue hair!
(Double Deuce)
Marshie (500/500)
**
WIND
Fiend
The annoying mascot for Fluffy Puff Marshmallows.
(Tidal Wave of Marshalades)
Jerry (1100/1100)
***
WIND
Warrior/Effect
EF: Can only be summoned by ‘Limozeen’.
Lead singer of the greatest hair metal band of all time.
(Metal Army)
Cheerleader (0/0)
*
BLANK
Fiend/Effect
EF: Can only be summoned by ‘Teen Girl Squad’.
A vacuous tramp filled with hot air and followed by fools.
(no attack)
Thnikkaman (500/1500)
****
WATER
Beast-Warrior/Effect
EF: Can’t be destroyed for its first 3 turns after being summoned.
Bubs in sunglasses. Oh, the things that man does!
(Strut Slam)
Spelling Error (Ritual Magic)
Use this card to summon 'Homsar' by sacrificing any of your monster cards.
Moldy Bread (Effect Magic)
Choose 1 of your monsters to recieve 400 ATK.
Limozeen (Effect Magic)
Summons 'Jerry' & 3 sheep tokens. May be played without 'Jerry'.
Teen Girl Squad (Effect Magic)
Summons 'Cheerleader' & 3 sheep tokens. May NOT be played without 'Cheerleader'.
DELETED! (Effect Magic)
Destroys all sheep tokens and monsters with 0 DEF.
Strong Badia (Field Magic)
All Dark monsters recieve 200 ATK & 100 DEF.
Concession Stand (Field Magic)
All Earth monsters recieve 200 ATK & 100 DEF.
The Stick (Field Magic)
All Wind monsters recieve 200 ATK & 100 DEF.
Crazy Go Nuts University (Field Magic)
All Light monsters recieve 200 ATK & 100 DEF.
Tire (Equip Magic)
Equip 'The Cheat' with this card to raise its ATK by 500.
Percy the Plague Rat (Trap)
When your opponent’s monster attacks, equip it with this card. Every turn, the monster loses 400 ATK. When the monster’s ATK reaches 0, it & this card are destroyed.
And remember, "I'm-a Luigi, number one!"