Dagger Silent: Oriana

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Prince Toad
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#61

Post by Prince Toad » Mon Oct 11, 2004 7:01 pm

ITEMS (item: price/effect/notes)

Small Potion: 100 gold/Heals 500 HP/3 uses
Small Ether: 150 gold/Heals 500 MP/3 uses
Small Elixir: 250 gold/Heals 500 HP and MP/3 uses
Potion of Invisibility: 150 gold/full invisibility for one minute, doesn't wear off when attacked/1 use
Bag o' Rocks: 25 gold/various uses/rocks! 10 of 'em, varying sizes
Thunderstone: 100 gold/makes a loud noise, stuns people/2 uses
Smoke Ball: 100 gold/releases smoke
Rope (25 ft.): 50 gold/it's rope
Iron Chain (25 ft.): 200 gold/big ol' chain... tougher than rope
Grappling Hook: 50 gold/for use with rope... or chain
Blowgun: 100 gold/blow darts, rocks, pins, rolled-up scrolls, whatever
Reeds: 25 gold/for breathing close to surface underwater
Disguise Kit: 200 gold/can disguise yourself/clothes and makeup for disguises
Mirror: 100 gold/steel and glass mirror/it's a mirror
Glasscutter: 200 gold/cuts glass precisely/need Stealth Prof. 2 to use
Cheap Skeleton Key: 250 gold/may open lower-quality locks/10 uses
Cheap Thieves' Tools: Free/+2d100 for pick lock and disarm trap checks
Basic Thieves' Tools: 50 gold/+5d100 for pick lock and disarm trap checks
Standard Thieves' Tools: 250 gold/+d1000 for pick lock and disarm trap checks
Cheap Thieves' Kit: 100 gold/cheap thieves' tools, rope (25 ft.), grappling hook, extra dagger
Basic Thieves' Kit: 400 gold/basic thieves' tools, rope (25 ft.), grappling hook, extra dagger, blowgun, reeds (for breathing underwater), hookshot, smoke ball
Standard Thieves' Kit: 800 gold/standard thieves' tools, chain (25 ft.), grappling hook, extra dagger, blowgun, reeds (for breathing underwater), hookshot, three smoke balls, disguise kit, mirror, glasscutter
Hookshot: 200 gold/hooks onto wood, can pull you up
Magnetic Hookshot: 500 gold/hooks onto wood and metal, can pull you up

POISONS (Poison: damage per round/price/uses/antidote level required to cure/effect)

Cheap Venom: 50/50 gold/5/1/for use in battle
Bargain Venom: 100/150 gold/5/1/for use in battle
Sweetsleep Powder: 100/200 gold/2/2/for use in drinks
Reaperspice: 100/200 gold/2/2/for use on food

[ October 11, 2004, 06:16 PM: Message edited by: Prince Toad ]
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KirbyBoy2000
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#62

Post by KirbyBoy2000 » Mon Oct 11, 2004 7:17 pm

Bag o' Rocks
Basic Thieves' Kit

Now... see if that map maker will help me.

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#63

Post by Prince Toad » Mon Oct 11, 2004 7:59 pm

Done. By the way, your stats are on the first page.

You walk into the office of Vargadon Map-Maker. He's occupied for now, so you wait a bit before the other person, a large, menacing swordsman, leaves. You approach Vargadon's desk.

Vargadon: Hello there. No marks of rank-- haven't seen you here-- must be a First Snow. Welcome.
Oriana: Thanks.
Vargadon: What d'you need, lass?
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#64

Post by KirbyBoy2000 » Mon Oct 11, 2004 8:12 pm

Do you know where I could find something or someone named Crasdol Girin?

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#65

Post by Prince Toad » Mon Oct 11, 2004 10:36 pm

Vargadon: Girin, eh? Sure thing. They're a pretty small House, but Crasdol has a nice little country manor. Usually stays in it for a few weeks during warmer weather. As I recall, somewhere southwest of here. I can sell you a general map of Vodefskjal if you want, or a map of that area. Afraid I don't have any maps of the manor, though. You're on your own for that.
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#66

Post by KirbyBoy2000 » Mon Oct 11, 2004 10:50 pm

I'll take a map or two... hopefully their pretty cheap.

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#67

Post by Prince Toad » Mon Oct 11, 2004 10:52 pm

Vardagon: It's 25 gold for a broad map of Vodefskjal, 50 for a map of that province. Which do you want?
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#68

Post by KirbyBoy2000 » Mon Oct 11, 2004 10:56 pm

both.*goes bankrupt*

Then I'll go around and see if I can find information about him. Like... any useful information I might need to know.

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#69

Post by Prince Toad » Tue Oct 12, 2004 10:25 pm

Wanna make it in-depth (individual conversations) or general (I just give you the general knowledge you would've gathered)?
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#70

Post by KirbyBoy2000 » Wed Oct 13, 2004 4:18 pm

General to save us both some time.

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#71

Post by Prince Toad » Fri Oct 15, 2004 12:42 am

You gather that he's the third son of a minor nobleman, obviously from the House of Girin. He's not terribly important, and there doesn't seem to be any outstanding reason for him to be killed. It's likely that, as often happens, it's because of an old grudge, a jilted lover, or something along those lines. More personal than political, although sometimes the two merge. As Map-Maker said, he spends the warmer months-- now-- in a country manor. It's not common for those of his relative ambiguity to have manors, but it's nothing big. He doesn't seem to be a particularly deep character, although he's a little given to drinking, especially when he's on vacation.

Do what?
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#72

Post by KirbyBoy2000 » Fri Oct 15, 2004 7:44 pm

Go around his manor, keeping out of site and just inspect the area for guards/entrances or anything else of possible intrest about the area too.

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#73

Post by Prince Toad » Sun Oct 17, 2004 1:57 pm

Well, how are you gonna get there?

a) Teleport (costs 100 gold, instant)
b) Take a boat (costs 50 gold, slower, safe)
c) Walk (Free, more dangerous)

They let you borrow money at 25% interest, so you can take out 100 gold and teleport if you want.
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#74

Post by KirbyBoy2000 » Sun Oct 17, 2004 2:02 pm

I'll take out some money and teleport there.

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#75

Post by Prince Toad » Mon Oct 18, 2004 9:32 pm

You take out 100 gold from the moneylender and are directed to the official Tong teleporter on duty. You tell him your destination, point to it your maps, and he gains a rough idea. He takes an ornate flute from a necklace he's wearing and plays a fast, upbeat tune. On the high final note you find yourself outside in the not-quite-as-thick snow, on what appears to be the left side of a smallish manor.

Current Mission: Kill Crasdol Girin

There are two stories, and on the wall in front of you there are two first-floor windows.

Do what?
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#76

Post by KirbyBoy2000 » Mon Oct 18, 2004 9:41 pm

Check for traps around the area.

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#77

Post by Prince Toad » Mon Oct 18, 2004 11:44 pm

Right where you are? You don't find any.
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#78

Post by KirbyBoy2000 » Mon Oct 18, 2004 11:57 pm

Look to see if there are any guards or anything around. If not sneak towards the building.

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#79

Post by Prince Toad » Sat Oct 23, 2004 5:22 pm

Alright. You don't see any right nearby, so you approach the building. You reach the wall without further incident. Actually, I lied before, the two windows are on the second floor. If you want, you can try reaching them (you have the thieves' kit and all) or you can go to the front (to your right) or back (to your left) of the house and see what you find there.
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#80

Post by KirbyBoy2000 » Sat Oct 23, 2004 9:00 pm

Check the back area.

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