Perrin's adventure.

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#101

Post by [sage] » Sat Aug 14, 2004 2:00 am

You open it, and the Elf's eyes open. He glares at you, and rushes over. You can't grab anything from the chest before he moves.

Battle!

Perrin
HP: 30/30

vs

Elven Blade Dancer
HP: 40/40

Elven Blade Dancer attacks twice, for 20 damage.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#102

Post by KirbyBoy2000 » Sat Aug 14, 2004 2:07 am

Right... like I'd take that much damage. Quick Barrier it. Then I'll summon a wolf, unless my tiger healed or something.

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#103

Post by [sage] » Mon Aug 16, 2004 12:19 am

Hasn't really been that long in the game time.

You use the quick barrier, and summon the wolf.

Blade Dancer attacks you twice. Deals 20 damage.

your turn.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#104

Post by KirbyBoy2000 » Mon Aug 16, 2004 12:26 am

Quick Barrier the attack. Summon another wolf.
Have the wolf attack.

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#105

Post by [sage] » Mon Aug 16, 2004 1:02 am

Quick Barrier absorbs the attack.

Wolf bites Blade Dancer for 10 damage.

Blade Dancer attacks Perrin. Blade Dancer deals 23 damage.

Your turn.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#106

Post by KirbyBoy2000 » Mon Aug 16, 2004 1:06 am

Quick Barrier. Summon a fairy. Have both wolves attack.

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#107

Post by [sage] » Mon Aug 16, 2004 7:22 pm

You summon a fairy.

Wolf A Bites Blade Dancer for 8 damage (24/40hp)

Wolf B Bites Blade Dancer for 10 damage. (14/40hp)

Blade Dancer Sword Spins. Wolf A takes 10 damage (12/22hp). Wolf B takes 10 damage (12/22hp) Wolf A takes 10 damage (2/22hp). Perrin takes 10 damage (17/30hp)

your turn.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#108

Post by KirbyBoy2000 » Mon Aug 16, 2004 9:36 pm

Have my wolves attack, have my fairy heal... anyone, since the fight is ending, unless I'm unluckly or something.

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#109

Post by [sage] » Tue Aug 17, 2004 12:08 am

Fairy heals Perrin. (30/30hp)

Wolf A bites Blade Dancer. Wolf deals 10 damage. (4/40hp)

Wolf B bites Blade Dancer. Blade dancer blocks.

Blade Dancer attacks Wolf A. Wolf A is defeated.

[ August 18, 2004, 06:07 PM: Message edited by: Marth ]
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#110

Post by KirbyBoy2000 » Sun Aug 22, 2004 6:26 pm

Summon a dog. Attack with wolf. Heal with fairy.

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#111

Post by [sage] » Sun Aug 22, 2004 9:16 pm

Your wolf kills the blade dancer. Your fairy heals the wolf.

You get 40xp from the fight and level up. You gain 5hp.

Do you still want to summon the dog?

If you want, you can rest a day here (since it's safe enough) to recover your lost figurines.

And since I assume you're gonna check the chest, you get the Elven Blade Dancer figurine.

Elven Blade Dancer (HP: 40, Hits twice for 10 damage each. Sword Spin 6x/summon(4 hits of 10 damage each, can split attacks if close by) Blade Dance 1x/summon (starts off with a sword spin, but when an opponent is defeated, it will continue to another close by enemy. Will do at least two sword spin's, afterwords, the last strike MUST defeat an opponent to do another one, or it will stop) Parry Dance 2x/summon (Moves swords to block every attack that comes at him for 3 rounds)
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#112

Post by KirbyBoy2000 » Sun Aug 22, 2004 10:18 pm

Rest here.

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#113

Post by [sage] » Sun Aug 22, 2004 11:55 pm

You rest. All your figurines are back to normal. (although tiger and Wolf A have lost 1hp on their figurines)

And now what are you doing?
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#114

Post by KirbyBoy2000 » Mon Aug 23, 2004 12:06 am

Go out. Are there any other doors in the area?

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#115

Post by [sage] » Wed Aug 25, 2004 9:00 pm

I think just a locked one. If you want you can leave this area and go back to the main room.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#116

Post by KirbyBoy2000 » Wed Aug 25, 2004 9:03 pm

Back to the main area and down the left passage.

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#117

Post by [sage] » Wed Aug 25, 2004 9:22 pm

You enter the left passage. It's a 10' hallway, leading into a room. There's a chest to your right. There is also a cloaked elf, standing with his arms crossed. There's a staff leaning to his side and a sword on his back. His eyes seem to be closed. Around his neck is necklace with 4 keys on it.

What now?
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#118

Post by KirbyBoy2000 » Wed Aug 25, 2004 9:40 pm

Use my Forcefield card then open the chest for when the elf attacks me.

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#119

Post by [sage] » Thu Aug 26, 2004 7:27 pm

The chest is locked. The elf looks up, at you. He grabs the staff and unsheathes his sword, and walks towards you.

Make your move.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#120

Post by KirbyBoy2000 » Thu Aug 26, 2004 8:31 pm

Have my animals been unsummoned by resting? Either way I'll summon my tiger.

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