Sonic and the Black Knight

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#161

Post by spooky scary bearatons » Sat Feb 14, 2009 11:23 am

^ That's just the style of it.
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#162

Post by Kargath » Sat Feb 14, 2009 11:30 am

You can tell the target audience for this game by the models for the Papercraft section of the official website. >_>
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#163

Post by spooky scary bearatons » Sun Mar 01, 2009 1:01 pm

[video]whmPsG6lOx8[/video]


Three days, **** yes. :D :D

Also, nintendo power gave it 8/10, good sign much?

Image



So, and specualtions about the "Cool plot twist" mentioned? I think it's that Dr. Robotnik is the Dark Knight prehaps, that'd be awesome.
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#164

Post by X-3 » Sun Mar 01, 2009 2:05 pm

My bet is that the Black Knight isn't really Arthur, and Sonic's sword is. Or something.

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#165

Post by spooky scary bearatons » Sun Mar 01, 2009 2:35 pm

X-3 wrote:My bet is that the Black Knight isn't really Arthur, and Sonic's sword is. Or something.
Ah, it's already been confirmed the it is arther, and the evil is caused by arthurs scabbard.
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#166

Post by Greenmarioman » Sun Mar 01, 2009 7:23 pm

^ CRAP YOU JUST RUINED THE GAME FOR ME

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#167

Post by Speed » Sun Mar 01, 2009 8:51 pm

Wolfie wrote:Ah, it's already been confirmed the it is arther, and the evil is caused by arthurs scabbard.
WTF

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#168

Post by X-3 » Sun Mar 01, 2009 9:08 pm

i'm still going to be over here, suspicious

Considering buying this. Which inevitably means I won't, like every other game I say, "Hmm..." to.

edit: oh, and there's still the matter of what Silver is up to. The papercrafts thing seems to imply he'll appear, but maybe it's just a, "what if" thing.

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#169

Post by spooky scary bearatons » Fri Mar 06, 2009 7:57 pm

I imported it, and beat it, it is so awesome, and superior to SU in every way concivable, and is up there in the SA ranks, IMO.
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#170

Post by Metal Man » Fri Mar 06, 2009 8:38 pm

Somehow, I doubt that.

Your opinion has been noted, however.

I will probably have to rent it, due to being dirt poor.
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#171

Post by X-3 » Sat Mar 07, 2009 7:20 pm

Bought it. Decent so far.

It is technically "on-rails", but it's much better than Secret Rings' on-rails system.

also, I like the bonus features. The fanart is actually pretty cool.

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#172

Post by Metal Man » Sat Mar 07, 2009 8:08 pm

Did they fix backing up? That really drove me bonkers in SATSR.
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#173

Post by X-3 » Sat Mar 07, 2009 8:36 pm

It seems to work the same way, unfortunately. So, your only choice is to jump backwards instead of walking backwards.

There's no, "DON'T SMASH POTS" missions yet, though, which helps a bit.

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#174

Post by Metal Man » Sat Mar 07, 2009 8:52 pm

Heh. Well, I wouldn't call it better than Sonic Unleashed then; you can actually BACK UP in that game to an extent.
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#175

Post by Greenmarioman » Sat Mar 07, 2009 9:43 pm

I won't bother getting this. I don't think I would (or anyone else I live with) like it.

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#176

Post by Metal Man » Sat Mar 07, 2009 10:03 pm

Why not? Story might suck, but, if the gameplay is good, well... who cares?
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#177

Post by Greenmarioman » Sat Mar 07, 2009 10:12 pm

Eh. I'm not intrested.

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#178

Post by 1-up Salesman » Sun Mar 08, 2009 12:06 am

IGN gave it a 3.9. :( Not that it really matters whether I'm gonna play it or not.

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#179

Post by X-3 » Sun Mar 08, 2009 4:58 pm

Plot is pretty good.

When the first credits play, the game is NOT over, by the way. There's more after. Not sure about the second credits, though.

Spoilers about Black Knight:
[spoiler]Also, I was somewhat right: the Black Knight isn'ta ctually Arthur. In fact, the true Arthur...is actually Sonic.

Also, didn't see that twist with Merlina coming.[/spoiler]

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