So I got to thinking it might be fun to provide a way for players to leave their mark on the RPG and make it a little more interesting place at the same time.
The premise is simple: Have you ever read a cool strategy guide or site about a game that provided some good tips and entertaining flavor text about the world the game takes place in? That's what this is about. Anybody that wants to can write up a little something for anything in the game, be it an area, an NPC, a monster, item, spell, tip, trick or any thing else!
If it gathers enough attention, it could really turn into a fun group project.
Don't feel like you have to limit yourself to just the established either. This is a chance for creativity. Write a little backstory if you want, or add some details to a place's local culture.
When enough information on a particular area has been gathered, We'll organise it and put it into a book in the actual game for players to find or buy as they travel through the game world.
Here's a quick example of what a monster entry might look like. Even if somebody else does something first, feel free to add to it or try your own hand at it.
Weak Goblin
Level: 2
HP: 50
MP: 0
STR 8
DEF: 1
MAG: 0
M DEF: 1
SPD: 5
DEX: 1
EVA: 1
Info:
"The weakest of the weak." These mischievous little imps scrape out their living hiding throughout the Great Forest and the snowbound plains. Known as pests to the locals of Terial and Forest Edge's Village, they're prone to sneak around at night, stealing anything they can get their grimmy little hands on. Luckily, they have feeble physical strength so anything weighing more than a few pounds is simply too heavy for them to make off with. It's not uncommon to discover something that previously went missing laying on the ground near the sight of a recent theft, simply because the Goblin struck again and discovered it wasn't strong enough carry both it's old and new prizes.
No real strategy is required to best a Weak Goblin in battle as they're inferior in almost every way to even the greenest adventurer. Still, they're scrappy little guys and often seek to team up with other stronger allies to improve their chances. Sadly, it's not uncommon for these partnerships to end poorly for the Goblin, and many have met an untimely end in the jaws of would-be forest friends due to a clash with their less than sparkling personalities. Such is the life of the small fry.
But don't feel too badly for them, because where one Weak Goblin falls, two more are always ready to scamper from the underbrush to take it's place.
... Get the idea? I'm hoping this is something we can all join in on. Add your own entries to this topic. Don't feel pressure to match the length or style of anyone else.
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- Cravdraa
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- Deepfake
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I like it. I always like detail writing about stuff like this. Hopefully some more folks will contribute. I've got some art to do, in the meantime, and I'll have my arms full wrestling with that for a little while.
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying
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hhmm, I say we ask the Mods of the Battlefield and the other RPG forum if they would allow an announcement to their writers to see if they would like to join and or contribute to the idea. From the battles that I've read, if we were to spark the interest of just some of the imaginary talent in either of those forums we would be the richer for it in the end.
How about a Magic Trick?? I'm going to make this pencil dissapear !
- KirbyBoy2000
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...Eh, we don't really have people, so I doubt it'd help much. <_<
And why not, I'll try one. Might be trying too hard to keep it similar to the example, but whatever. I also kind of dislike the second part, but advice on fighting the weakest enemies in the game seems pretty pointless to me. ;/
-------------------------
Attacker
Level: 3
HP: 64
MP: 0
STR: 14
DEF: 8
MAG: 0
MAG DEF: 4
SPD: 6
DEX: 6
EVA: 6
Known Locations
They are tougher than the weak imps, though even new adventurers should be able to defeat one on one with some trouble, though if they attack with other creatures then new adventurers should be prepared against them.
And why not, I'll try one. Might be trying too hard to keep it similar to the example, but whatever. I also kind of dislike the second part, but advice on fighting the weakest enemies in the game seems pretty pointless to me. ;/
-------------------------
Attacker
Level: 3
HP: 64
MP: 0
STR: 14
DEF: 8
MAG: 0
MAG DEF: 4
SPD: 6
DEX: 6
EVA: 6
Known Locations
- Center of the Great Forest
- West Great Forest
- North Great Forest
- East Great Forest
They are tougher than the weak imps, though even new adventurers should be able to defeat one on one with some trouble, though if they attack with other creatures then new adventurers should be prepared against them.
- Valigarmander
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