Create a Yu-Gi-Oh Card!
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Swarm of Bees
Level: **
Type: Insect/Effect
Attribute: Wind
ATK: 500
DEF: 100
Text: This monster may attack 6 times per turn.
Invisible Ghost
Level: ***
Type: Zombie/Effect
Attribute: Dark
ATK: 1000
DEF: 0
Text: When this monster is targeted by any monster, magic, or trap card, flip a coin and call it. If you call right, negate the effect of your opponent's card. If you call wrong, continue the battle phase normally.
Level: **
Type: Insect/Effect
Attribute: Wind
ATK: 500
DEF: 100
Text: This monster may attack 6 times per turn.
Invisible Ghost
Level: ***
Type: Zombie/Effect
Attribute: Dark
ATK: 1000
DEF: 0
Text: When this monster is targeted by any monster, magic, or trap card, flip a coin and call it. If you call right, negate the effect of your opponent's card. If you call wrong, continue the battle phase normally.
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- Posts: 1800
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- Location: If I told you,I\'d have to kill you.
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- Member
- Posts: 1800
- Joined: Fri Mar 24, 2000 2:00 am
- Location: If I told you,I\'d have to kill you.
Cyborg Factory
Continuous Magic
Text:As long as Cyborg Factory remains in play,you may special summon one machine monster from your hand each turn.
Cyborg Conversion Center
Continuous Magic
Text:May only be played after Cyborg Factory and Machine Conversion Factory have both been placed on the field.Converts normal monsters into machines and doubles their normal attack strength.
Mecha Brain
Type/Attribute:Machine/Effect/Dark
Atk:1000
Def:1000
Text:The Mech Brain can only be played at least one turn after Cyborg Conversion Center has been placed on the field.At anytime of your choosing,Mech Brain can select an opponent's monster and brainwash it over to your side.The monster loses 300 attack and defense points.
Continuous Magic
Text:As long as Cyborg Factory remains in play,you may special summon one machine monster from your hand each turn.
Cyborg Conversion Center
Continuous Magic
Text:May only be played after Cyborg Factory and Machine Conversion Factory have both been placed on the field.Converts normal monsters into machines and doubles their normal attack strength.
Mecha Brain
Type/Attribute:Machine/Effect/Dark
Atk:1000
Def:1000
Text:The Mech Brain can only be played at least one turn after Cyborg Conversion Center has been placed on the field.At anytime of your choosing,Mech Brain can select an opponent's monster and brainwash it over to your side.The monster loses 300 attack and defense points.
- SkyDragon
- Member
- Posts: 391
- Joined: Sat Aug 03, 2002 1:00 am
- Location: KK
- Has thanked: 12 times
- Been thanked: 33 times
Red Eyes Ultimate Dragon
3900/3300
Fusion of 3 Red Eyes Black Dragons
>It is compatible with summoned skull to form dragon master skull and with black Luster Soldier to create the Black Dragon Master Knight
Nona-Horned Tri Dragon
4350/3650
Fusion of 3 Tri Horned Dragons
Dragon Master Skull
4500/4000
The Fusion of the Red Eyes Ultimate Dragon and Summoned Skull.
>Same effect as the Dragon master knight, but it gets 300 attack points and 100 defense points added to its stats instead of the 500 attack that the Dragon Master knight gets.
>Compatible with the Sword of dark destruction, Dragon nails, and Metal force.
Black Dragon Master Knight
5000/4000
The fusion of the Red Eyes Ultimate Dragon and the Black Luster Soldier.
>Same effect as the Dragon Master knight, compatible with Metal force, Dragon nails, and any warrior upgrade card.
3900/3300
Fusion of 3 Red Eyes Black Dragons
>It is compatible with summoned skull to form dragon master skull and with black Luster Soldier to create the Black Dragon Master Knight
Nona-Horned Tri Dragon
4350/3650
Fusion of 3 Tri Horned Dragons
Dragon Master Skull
4500/4000
The Fusion of the Red Eyes Ultimate Dragon and Summoned Skull.
>Same effect as the Dragon master knight, but it gets 300 attack points and 100 defense points added to its stats instead of the 500 attack that the Dragon Master knight gets.
>Compatible with the Sword of dark destruction, Dragon nails, and Metal force.
Black Dragon Master Knight
5000/4000
The fusion of the Red Eyes Ultimate Dragon and the Black Luster Soldier.
>Same effect as the Dragon Master knight, compatible with Metal force, Dragon nails, and any warrior upgrade card.
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Twin Metal Dragons ********* (Dark)
2750/3400
Machine/Effect
As long as this monster remains face-up on the field, no monsters can be tributed for others.
Dark King of the Gate **************** (Dark)
4700/4700
Spellcaster/Effect
When the monster Gate Guardian is sent from either player's field to the Graveyard, search your deck and place this monster face-up on the field. If Kazejin, Suijin, or Sanga of Thunder is on the field, increase this monsters ATK points by 500. When this card is sent to the Graveyard, decrease your Life Points by 1000.
Ghost Dragon ** (Wind)
600/100
Fiend/Effect
This monster may attack your opponent's Life Points directly.
Fox Girl, Princess of the Woods ****** (Earth)
2100/2100
Warrior/Effect
This monster may attack twice during the same Battle Phase.
Tiny Alligator ** (Water)
600/400
Aqua
A small, weak alligator.
Sticky Hand (Magic-Quickplay)
Choose one opponent's Magic or Trap card and place it in your hand.
Rotating Platform (Magic)
Flip all face down monsters face up. Switch control of all your monsters with your opponents. No card effects are activated.
Christmas Present (Magic)
Take the top 3 cards from your opponent's deck and add them to your hand. Don't show your opponent the cards
[ December 20, 2002, 05:07 PM: Message edited by: Shadow Girl Had Salmon for Dinner ]
2750/3400
Machine/Effect
As long as this monster remains face-up on the field, no monsters can be tributed for others.
Dark King of the Gate **************** (Dark)
4700/4700
Spellcaster/Effect
When the monster Gate Guardian is sent from either player's field to the Graveyard, search your deck and place this monster face-up on the field. If Kazejin, Suijin, or Sanga of Thunder is on the field, increase this monsters ATK points by 500. When this card is sent to the Graveyard, decrease your Life Points by 1000.
Ghost Dragon ** (Wind)
600/100
Fiend/Effect
This monster may attack your opponent's Life Points directly.
Fox Girl, Princess of the Woods ****** (Earth)
2100/2100
Warrior/Effect
This monster may attack twice during the same Battle Phase.
Tiny Alligator ** (Water)
600/400
Aqua
A small, weak alligator.
Sticky Hand (Magic-Quickplay)
Choose one opponent's Magic or Trap card and place it in your hand.
Rotating Platform (Magic)
Flip all face down monsters face up. Switch control of all your monsters with your opponents. No card effects are activated.
Christmas Present (Magic)
Take the top 3 cards from your opponent's deck and add them to your hand. Don't show your opponent the cards
[ December 20, 2002, 05:07 PM: Message edited by: Shadow Girl Had Salmon for Dinner ]
- Epona the Horsey
- Member
- Posts: 126
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- Location: I dunno
- Contact:
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- Location: Radioactive Grinnieland
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- Joined: Fri Jul 27, 2001 1:00 am
- Location: Los Angelas, california
Book of D
lvl-****
type-spellcaster/dark
atk-1500
def-3000
effect-if attacked the opponents monster looses half of its attack power.
Book of A
lvl-****
type-spellcaster/light
atk-2000
def-2000
effect- if targeted by any magic or trap cards the effect of them is switched to another monster on either side of the field.
Book of E
lvl-****
type-spellcaster/earth
atk-2000
def-1500
effect-gains 500 attack power after evry turn.
DAE
lvl-************
type-fiend/dark(ritual)
atk-5000
def-4500
effect- effect of all of the other books, plus it cannot be destroyed by magic or trap card. also when on the field you do not have to sacrafice to summon other monsters with lvls over 5.
Books OF DAE
permanent magic
ritual summon
must sacrafice all of the books to summon DAE. or in reverse you can sacrafice DAE to reborn the books.
my creation is to strong for any monster.
lvl-****
type-spellcaster/dark
atk-1500
def-3000
effect-if attacked the opponents monster looses half of its attack power.
Book of A
lvl-****
type-spellcaster/light
atk-2000
def-2000
effect- if targeted by any magic or trap cards the effect of them is switched to another monster on either side of the field.
Book of E
lvl-****
type-spellcaster/earth
atk-2000
def-1500
effect-gains 500 attack power after evry turn.
DAE
lvl-************
type-fiend/dark(ritual)
atk-5000
def-4500
effect- effect of all of the other books, plus it cannot be destroyed by magic or trap card. also when on the field you do not have to sacrafice to summon other monsters with lvls over 5.
Books OF DAE
permanent magic
ritual summon
must sacrafice all of the books to summon DAE. or in reverse you can sacrafice DAE to reborn the books.
my creation is to strong for any monster.
gggggggggggrrrrrrrrrrrrr
- Sim Kid
- Member
- Posts: 13761
- Joined: Fri Jul 13, 2001 1:00 am
- Location: The state of Denial
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Locked Door:
Ultra rare
Attack: 0
Defense: 1000
Rock/Effect:
This monster acts as a sheild for one of your monsters on the feild, this monster may only be destroyed by a effects, Magic, or Trap cards.
Level 5 death
Magic Card, Super Rare
This card destroys all level 5 or lower monsters on the feild, including yours.
Ultra rare
Attack: 0
Defense: 1000
Rock/Effect:
This monster acts as a sheild for one of your monsters on the feild, this monster may only be destroyed by a effects, Magic, or Trap cards.
Level 5 death
Magic Card, Super Rare
This card destroys all level 5 or lower monsters on the feild, including yours.