Fighter's Battleclub - Marth's Topic
Posted: Wed Oct 01, 2008 11:56 pm
Name: Tiran
Age: 25
Gender: Male
Bio
Stats
HP - 120
MP - 180
Strength - 0
Defense - 50
Intelligence - 100
Spirit - 50
Agility - 0
-- Abilities --
Barrier: Level 2. 30MP. Creates a barrier that blocks 100HP damage.
Heal: Level 1. 10MP. Restores up to 60HP to its target.
Blast: Level 2. Costs 30MP per full powered blast and 0MP per a weak blast; costs 10MP minimum to use only weak blasts. Currently can fire 2 blasts when used in battle. Full powered blasts deal ((Int + 60) - Opponents Spr.) damage; Weak blasts deal [(Int - opponent's Spr.) /2] damage. All blasts have 80% base accuracy.
Vanish: Level 1. Costs 50MP. Becomes invisible for a short amount of time (3 turns or until performing an attack). Almost all attacks on you will miss while invisible. Attacks coming out of invisibility do 50% more damage.
Neutralize: Level 1. Costs 30MP. Removes or weakens magical effects on a person. OR weakens/cancels out the next spell target casts; based on Intelligence.
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EXP: 25/100
-- Equipment --
Wooden Wand - Boosts magical damage by 10.
Faded Robes - Reduces magical damage taken by 10.
--Items--
Lt. Ether x4
Gold -- 230
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You enter into the Arena of the battleclub. There are two options currently available.
Prize Fight - A battle against an opponent for rewards. There are 5 levels: Easy, Normal, Hard, Very Hard and Impossible. Name what you want to try and go for (Gold, AP, a piece of equipment) and if you win you'll get a reward based off whatever level you picked.
Guantlet - Battle against multiple fighters in a row. Has a large reward, but is incredibly challenging to clear its levels.
(Also, just going through your abilities and stuff it looks like you have 1AP left if you want to make another spell or boost a stat with it. )
Age: 25
Gender: Male
Bio
Stats
HP - 120
MP - 180
Strength - 0
Defense - 50
Intelligence - 100
Spirit - 50
Agility - 0
-- Abilities --
Barrier: Level 2. 30MP. Creates a barrier that blocks 100HP damage.
Heal: Level 1. 10MP. Restores up to 60HP to its target.
Blast: Level 2. Costs 30MP per full powered blast and 0MP per a weak blast; costs 10MP minimum to use only weak blasts. Currently can fire 2 blasts when used in battle. Full powered blasts deal ((Int + 60) - Opponents Spr.) damage; Weak blasts deal [(Int - opponent's Spr.) /2] damage. All blasts have 80% base accuracy.
Vanish: Level 1. Costs 50MP. Becomes invisible for a short amount of time (3 turns or until performing an attack). Almost all attacks on you will miss while invisible. Attacks coming out of invisibility do 50% more damage.
Neutralize: Level 1. Costs 30MP. Removes or weakens magical effects on a person. OR weakens/cancels out the next spell target casts; based on Intelligence.
--------------------------------------------
EXP: 25/100
-- Equipment --
Wooden Wand - Boosts magical damage by 10.
Faded Robes - Reduces magical damage taken by 10.
--Items--
Lt. Ether x4
Gold -- 230
-----------------------------------------------------------------
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You enter into the Arena of the battleclub. There are two options currently available.
Prize Fight - A battle against an opponent for rewards. There are 5 levels: Easy, Normal, Hard, Very Hard and Impossible. Name what you want to try and go for (Gold, AP, a piece of equipment) and if you win you'll get a reward based off whatever level you picked.
Guantlet - Battle against multiple fighters in a row. Has a large reward, but is incredibly challenging to clear its levels.
(Also, just going through your abilities and stuff it looks like you have 1AP left if you want to make another spell or boost a stat with it. )