Summoners Quest
Posted: Fri Jun 11, 2004 10:15 pm
Unispired Plot:Monsters out number humans severely, and are also stronger than most humans. Many people have trained in magic to create and control monsters to fight.
Summoner Character Sheet
Name: ...
Age: ...
Gender: ...
Weapon: Your weapon, you can use other weapons, but don't recieve bonuses from it.
Looks: ...
Personality: ...
Bio: ... optional?
Area: Make up a town or just post a general area of where you live.
Stats
Out of 30: HP, MP, AP
Out of 15: Atk, Def, Int, Res, Spd, Ctrl(control over monsters.)
You get 1 skill or spell and a summon.
Monster
Name, Age, Gender,Personality, Bio: Optional
Looks: ...
Type: Make something up if you want. like fire and dragon or something like that.
Class: Light/Small, Medium, Heavy, Support(increases stats or has positive effects), Group(multiple monsters, normally weak, each monster in group gets a skill).
Stats: Varies depending on class and type.
Skills: Depends on type and class of monster.
You will start off in your main region going to start a quest to try and make monsters weaker so they don't overpower humans so much.
EVERYTHING BELOW THIS LINE IS JUST EXAMPLES(and therfore somewhat useless)
----------------------------------------
Summoner Example
Name: Ranevos
Age: 18
Gender: Male
Weapon: Rod.
Looks: Tall, somewhat weak looking, has black hair and purple-blue eyes
Personality: Quiet and shy, spends most time by self.
Bio: A scholar from Alemia, mainly just studies magic and the history of the world.
Area: Alemia- A large castle town located in the northern hemisphere of gaios, has a mountain range to the north of it and a large forest to the west as natural barriers.
Stats
HP:10
MP:20
Atk:0
Def:1
Int:4
Res:3
Spd:2
Ctrl:5
Summon Demon Gem: 10MP.
Curse of Weakness: May drop enemies stats by 0-1(-3 stats lost minimum).(30% chance to work.) 3MP.
Demon Gem
Looks: A Dark purple crystal. Has an evil aura surrounding it.
Type: Crystal / Dark
Class: Light/Small
Stats- Out of 30:HP,MP,AP. Out of 15: Atk, Def, Int, Res, Spd.
HP:5
MP:25
AP:0
Atk:0
Def:3
Int:6
Res:3
Spd:3
Effect(Light Monsters): Has 10% extra evade against larger targets.
Effect Choices: Crystal- Takes half damage from attacks, yet takes 1.5x damage from sound based attacks. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Dark Wave: Blasts enemy with dark magic. May blind. Deals Int - Res + 0-3 Dark damage. 3MP.
Deflect: Repels an attack. 20% of MP.
Other Summon Examples.
Melat Phem
Looks: A strange demon looking creature. Has a metallic luster over body.
Type: Demon/ Metal
Class: Medium
Stats- Out of 40:HP,MP, and AP. Out of 20: Atk, Def, Int, Res, Spd
HP:24
MP:4
AP:12
Atk:7
Def:4
Int:2
Res:3
Spd:4
Effect Choices: Metal: Physical attacks by this monster do 1-2 extra damage and take 1-2 less damage from physical attacks; Fire and heat attacks do double damage. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Iron Shell: Decreases physical damage taken by 2-3, decreases magic damage by 1-2. Iron Ore + 2MP. or 6AP and 2MP.
Iron Claw: Increases physical damage by 2-4. iron ore and 2MP or 6AP and 2MP.
Oak Tree
Looks: A really big tree...
Type: Plant/ Tree.
Class: Large/Heavy
Stats- Out of 50:HP,MP, and AP. Out of 25: Atk, Def, Int, Res, Spd
HP:30
MP:20
AP:0
Atk:0
Def:6
Int:10
Res:6
Spd:3
Effect(Heavy): Has 10% less evade against attacks from lighter units.
Effect Choices: Photosynthesis- Regenerates 10% HP and MP per 2 turns; takes 1.2x damage from fire and ice. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Leaf Shot: Deals Int - Res +1-3 Plant damage. May poison. 2MP
Forest Barrier:Blocks 1/2 Res +1-2 Damage to an ally. Ally heals 5% HP per turn while barrier is up. 6MP.
Spirit of Flame
Looks: A large red fiery aura surrounding character.
Type:Spirit/Fire.
Class: Support.
Stats- Out of 30:HP,MP, and AP. Out of 15: Atk, Def, Int, Res, Spd
HP:+10
MP:+15
AP:+5
Atk:+3
Def:+3
Int:+3
Res:+3
Spd:+3
Effect Choices: Fire Burst- Can cast a fire spell in addition to a normal move/spell. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Fireball: Deals Int - Res + 2-5 Fire damage. Can burn/set on fire. 3MP
Flametounge: Adds 0-1 Damage and 2-5 Fire damage to attacks. Can burn/set on fire. 5MP.
Penguin Strike Force(... I was bored.)
Looks: A group of armored penguins.
Type: Bird/Ice
Class: Group(x3)
Stats- Out of 10(x3):HP,MP, and AP. Out of 5(x3) Atk, Def, Int, Res, Spd
HP:8(6),6,6(4)
MP:0,5(3),8(6)
AP:6(4),5(3),0
Atk:3(2),2(1),0
Def:2(1),1,1
Int:0,2(1),3(2)
Res:1,1,2(1)
Spd:1,1,1
Group Effect- United Strength: Each monster gains 2 extra stats for use in HP,MP, and AP per remaining monster in group. As well as 1 Extra point for another stat per other monster in group.
Effect Choices- Cold Resistance: Takes 75% damage from ice attacks, has half chance to be frozen. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Penguin Slash: Deals Atk - Def +1-3 damage. May make target lose turn(20% chance). 1AP
Cure: Heals 2-5HP to all allies. 3MP.
Frost Bolt: Deals Int - Res + 2-5 Ice damage. May freeze or chill foe. 3MP.
Arctic Circle: Deals Total Atk - Def + Total Int - Res + 2-3 Physical and Ice damage. May freeze, chill, and skip enemies turn. ALL MP and AP.
[ June 11, 2004, 09:18 PM: Message edited by: KirbyBoy2000 ]
Summoner Character Sheet
Name: ...
Age: ...
Gender: ...
Weapon: Your weapon, you can use other weapons, but don't recieve bonuses from it.
Looks: ...
Personality: ...
Bio: ... optional?
Area: Make up a town or just post a general area of where you live.
Stats
Out of 30: HP, MP, AP
Out of 15: Atk, Def, Int, Res, Spd, Ctrl(control over monsters.)
You get 1 skill or spell and a summon.
Monster
Name, Age, Gender,Personality, Bio: Optional
Looks: ...
Type: Make something up if you want. like fire and dragon or something like that.
Class: Light/Small, Medium, Heavy, Support(increases stats or has positive effects), Group(multiple monsters, normally weak, each monster in group gets a skill).
Stats: Varies depending on class and type.
Skills: Depends on type and class of monster.
You will start off in your main region going to start a quest to try and make monsters weaker so they don't overpower humans so much.
EVERYTHING BELOW THIS LINE IS JUST EXAMPLES(and therfore somewhat useless)
----------------------------------------
Summoner Example
Name: Ranevos
Age: 18
Gender: Male
Weapon: Rod.
Looks: Tall, somewhat weak looking, has black hair and purple-blue eyes
Personality: Quiet and shy, spends most time by self.
Bio: A scholar from Alemia, mainly just studies magic and the history of the world.
Area: Alemia- A large castle town located in the northern hemisphere of gaios, has a mountain range to the north of it and a large forest to the west as natural barriers.
Stats
HP:10
MP:20
Atk:0
Def:1
Int:4
Res:3
Spd:2
Ctrl:5
Summon Demon Gem: 10MP.
Curse of Weakness: May drop enemies stats by 0-1(-3 stats lost minimum).(30% chance to work.) 3MP.
Demon Gem
Looks: A Dark purple crystal. Has an evil aura surrounding it.
Type: Crystal / Dark
Class: Light/Small
Stats- Out of 30:HP,MP,AP. Out of 15: Atk, Def, Int, Res, Spd.
HP:5
MP:25
AP:0
Atk:0
Def:3
Int:6
Res:3
Spd:3
Effect(Light Monsters): Has 10% extra evade against larger targets.
Effect Choices: Crystal- Takes half damage from attacks, yet takes 1.5x damage from sound based attacks. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Dark Wave: Blasts enemy with dark magic. May blind. Deals Int - Res + 0-3 Dark damage. 3MP.
Deflect: Repels an attack. 20% of MP.
Other Summon Examples.
Melat Phem
Looks: A strange demon looking creature. Has a metallic luster over body.
Type: Demon/ Metal
Class: Medium
Stats- Out of 40:HP,MP, and AP. Out of 20: Atk, Def, Int, Res, Spd
HP:24
MP:4
AP:12
Atk:7
Def:4
Int:2
Res:3
Spd:4
Effect Choices: Metal: Physical attacks by this monster do 1-2 extra damage and take 1-2 less damage from physical attacks; Fire and heat attacks do double damage. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Iron Shell: Decreases physical damage taken by 2-3, decreases magic damage by 1-2. Iron Ore + 2MP. or 6AP and 2MP.
Iron Claw: Increases physical damage by 2-4. iron ore and 2MP or 6AP and 2MP.
Oak Tree
Looks: A really big tree...
Type: Plant/ Tree.
Class: Large/Heavy
Stats- Out of 50:HP,MP, and AP. Out of 25: Atk, Def, Int, Res, Spd
HP:30
MP:20
AP:0
Atk:0
Def:6
Int:10
Res:6
Spd:3
Effect(Heavy): Has 10% less evade against attacks from lighter units.
Effect Choices: Photosynthesis- Regenerates 10% HP and MP per 2 turns; takes 1.2x damage from fire and ice. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Leaf Shot: Deals Int - Res +1-3 Plant damage. May poison. 2MP
Forest Barrier:Blocks 1/2 Res +1-2 Damage to an ally. Ally heals 5% HP per turn while barrier is up. 6MP.
Spirit of Flame
Looks: A large red fiery aura surrounding character.
Type:Spirit/Fire.
Class: Support.
Stats- Out of 30:HP,MP, and AP. Out of 15: Atk, Def, Int, Res, Spd
HP:+10
MP:+15
AP:+5
Atk:+3
Def:+3
Int:+3
Res:+3
Spd:+3
Effect Choices: Fire Burst- Can cast a fire spell in addition to a normal move/spell. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Fireball: Deals Int - Res + 2-5 Fire damage. Can burn/set on fire. 3MP
Flametounge: Adds 0-1 Damage and 2-5 Fire damage to attacks. Can burn/set on fire. 5MP.
Penguin Strike Force(... I was bored.)
Looks: A group of armored penguins.
Type: Bird/Ice
Class: Group(x3)
Stats- Out of 10(x3):HP,MP, and AP. Out of 5(x3) Atk, Def, Int, Res, Spd
HP:8(6),6,6(4)
MP:0,5(3),8(6)
AP:6(4),5(3),0
Atk:3(2),2(1),0
Def:2(1),1,1
Int:0,2(1),3(2)
Res:1,1,2(1)
Spd:1,1,1
Group Effect- United Strength: Each monster gains 2 extra stats for use in HP,MP, and AP per remaining monster in group. As well as 1 Extra point for another stat per other monster in group.
Effect Choices- Cold Resistance: Takes 75% damage from ice attacks, has half chance to be frozen. You can make up one if you want, but it must be approved. you may not choose an effect for another skill or spell if you want.
Penguin Slash: Deals Atk - Def +1-3 damage. May make target lose turn(20% chance). 1AP
Cure: Heals 2-5HP to all allies. 3MP.
Frost Bolt: Deals Int - Res + 2-5 Ice damage. May freeze or chill foe. 3MP.
Arctic Circle: Deals Total Atk - Def + Total Int - Res + 2-3 Physical and Ice damage. May freeze, chill, and skip enemies turn. ALL MP and AP.
[ June 11, 2004, 09:18 PM: Message edited by: KirbyBoy2000 ]