Era Battle: Resif Karros
Posted: Sat Feb 17, 2007 8:32 pm
Resif Karros
Race: Brute
Looks: Somewhat small compared to most other Brutes and is slightly tanned from being outside most of the time.
You gain 88 exp, 4 ability points, 12 gold, and a Ruby Of Resistance(+20 Resistance) and equip it.
Level 2, 164/200 Exp, 264 Exp Total, 4 Excess Ability Points, 0 Excess Stat Points
Health: 237/540
Energy: 32/40
Attack: 100[120]
Defense: 25[36]
Resistance: 20[44]
Agility: 160
Advantage Over: Casters
Disadvantage Against: Soldiers
Blunt Weapon Abilities(0 Ability Points(0/3 To Next Skill))
Basics:
Punch- Deal .90(10 8) damage to an enemy.
Power Punch- Deal 1.50(180) damage to an enemy(9 energy).
Triple Kick- Deal .60(72) damage per kick(12 energy).
Slicing Weapon Abilities(8 Ability Points(5/8 To Next Skill))
Slash- Deal 1.00(120) damage to an enemy.
Quick Slash- Deal .90(10 8) damage to an enemy and attack first, regardless of speed(6 energy).
Hilt Bash- Deal .70(84) damage and have a 55% chance of stunning an enemy for 1 turn(7 energy).
Power Slash- Deal 1.30(156) damage to an enemy.(8 energy)
Impact Weapon Abilities(0 Ability Points(0/3 To Next Skill))
Bash- Deal 1.10(132) damage to an enemy.
Charged Bash- Deal 2.00(240) damage to an enemy, must charge for 1 turn(15 energy).
Minor Quake- Slams the weapon on the ground, dropping nearby enemy accuracy to 80% for 3 turns(7 energy).
Piercing Weapon Abilities(0 Ability Points(0/3 To Next Skill)) **Must obtain a piercing weapon**
Shoot- Deal .90(10 8) damage to an enemy.
Poison Arrow- Deal .90(10 8) damage to an enemy initially as well as 1.00(120) damage over 5 turns(9 energy).
Dual Shot- Deal .80(96) damage per arrow, second arrow hits last in turn sequence(11 energy).
Equipment:
Weapon 1- Spiked Guantlets
Weapon 2- Sharpened Longsword
Head-
Body- Metal Armor
Accessory- Ruby Of Resistance
Accessory-
Accessory-
Accessory-
371 Gold
Spiked Gauntlets(Equipped)- +12 attack, +3 defense.(Better quality gauntlets that are capable of dealing more damage as well as providing some defense)
Sharpened Longsword(Equipped)- +18 attack.(A recently forged sword capable of damaging slash attacks for a duration of time).
Hammer- A standard one-handed hammer capable of impact abilities.
Metal Armor(Equipped)- +8 defense, +4 resistance(A weaker armor capable of reducing damage by a small amount).
Ruby Of Resistance(Equipped)- +20 resistance.(A ruby capable of reducing magic damage by a fair amount of damage).
Stone Disk(x7)- Disk that can be thrown at a distant enemy for .80(64) damage.
Minor Healing Potion(x2)- Recover 100 health instantly.
Minor Energy Potion(x2)- Recover 50 energy instantly.
Base Stats:
Health: 60
Energy: 20
Attack: 20
Defense: 25
Resistance: 10
Agility: 40
--------------------
You start off in the capital city, Heria. The city is both ancient and vast; there are several caves that reach out in several different directions to either the surface, or deeper into the earth. Heria is one of the Brute's greatest accomplishments during their age: not only does it protect the inhabitants from the weather, but it also protects them from invaders as well. You enter one of the central areas where there are several people and shops.
You can:
- Acquire information from people
- Check the shops for items
- Engage in combat
Note: Ability points are used to learn new abilities in your specific fields(Blunt, Slicing, Impact, or Piercing) and are gained by fighting enemies.
Race: Brute
Looks: Somewhat small compared to most other Brutes and is slightly tanned from being outside most of the time.
You gain 88 exp, 4 ability points, 12 gold, and a Ruby Of Resistance(+20 Resistance) and equip it.
Level 2, 164/200 Exp, 264 Exp Total, 4 Excess Ability Points, 0 Excess Stat Points
Health: 237/540
Energy: 32/40
Attack: 100[120]
Defense: 25[36]
Resistance: 20[44]
Agility: 160
Advantage Over: Casters
Disadvantage Against: Soldiers
Blunt Weapon Abilities(0 Ability Points(0/3 To Next Skill))
Basics:
Punch- Deal .90(10 8) damage to an enemy.
Power Punch- Deal 1.50(180) damage to an enemy(9 energy).
Triple Kick- Deal .60(72) damage per kick(12 energy).
Slicing Weapon Abilities(8 Ability Points(5/8 To Next Skill))
Slash- Deal 1.00(120) damage to an enemy.
Quick Slash- Deal .90(10 8) damage to an enemy and attack first, regardless of speed(6 energy).
Hilt Bash- Deal .70(84) damage and have a 55% chance of stunning an enemy for 1 turn(7 energy).
Power Slash- Deal 1.30(156) damage to an enemy.(8 energy)
Impact Weapon Abilities(0 Ability Points(0/3 To Next Skill))
Bash- Deal 1.10(132) damage to an enemy.
Charged Bash- Deal 2.00(240) damage to an enemy, must charge for 1 turn(15 energy).
Minor Quake- Slams the weapon on the ground, dropping nearby enemy accuracy to 80% for 3 turns(7 energy).
Piercing Weapon Abilities(0 Ability Points(0/3 To Next Skill)) **Must obtain a piercing weapon**
Shoot- Deal .90(10 8) damage to an enemy.
Poison Arrow- Deal .90(10 8) damage to an enemy initially as well as 1.00(120) damage over 5 turns(9 energy).
Dual Shot- Deal .80(96) damage per arrow, second arrow hits last in turn sequence(11 energy).
Equipment:
Weapon 1- Spiked Guantlets
Weapon 2- Sharpened Longsword
Head-
Body- Metal Armor
Accessory- Ruby Of Resistance
Accessory-
Accessory-
Accessory-
371 Gold
Spiked Gauntlets(Equipped)- +12 attack, +3 defense.(Better quality gauntlets that are capable of dealing more damage as well as providing some defense)
Sharpened Longsword(Equipped)- +18 attack.(A recently forged sword capable of damaging slash attacks for a duration of time).
Hammer- A standard one-handed hammer capable of impact abilities.
Metal Armor(Equipped)- +8 defense, +4 resistance(A weaker armor capable of reducing damage by a small amount).
Ruby Of Resistance(Equipped)- +20 resistance.(A ruby capable of reducing magic damage by a fair amount of damage).
Stone Disk(x7)- Disk that can be thrown at a distant enemy for .80(64) damage.
Minor Healing Potion(x2)- Recover 100 health instantly.
Minor Energy Potion(x2)- Recover 50 energy instantly.
Base Stats:
Health: 60
Energy: 20
Attack: 20
Defense: 25
Resistance: 10
Agility: 40
--------------------
You start off in the capital city, Heria. The city is both ancient and vast; there are several caves that reach out in several different directions to either the surface, or deeper into the earth. Heria is one of the Brute's greatest accomplishments during their age: not only does it protect the inhabitants from the weather, but it also protects them from invaders as well. You enter one of the central areas where there are several people and shops.
You can:
- Acquire information from people
- Check the shops for items
- Engage in combat
Note: Ability points are used to learn new abilities in your specific fields(Blunt, Slicing, Impact, or Piercing) and are gained by fighting enemies.