Legend of Dragor
Posted: Sun Nov 28, 2004 8:25 pm
I'm officially bored. So I came up with an RPG. It's kinda like a mix between Final Fantasy and Pokemon, and it's one of the few monster-trainer games where the actual trainer can fight.
Here's what I need from you to sign up:
-Character Name (You can also give a last name)
-Looks (This also includes race)
-Age (Try to keep age between 10 and 22)
-Gender
-Your beginning monster (Putrepup, Aero, BD)
-Background (Your background story)
Here are your first monster options:
Putrepup: A zombie wolf. GAIA based. Good for balanced stats. Gets a SPIRIT-Type evolved form.
Baby Dragon: duh...PYRO based. If you like power without concern for recoil, select him. All dragons.
Aero: Basically a big blue jay. SKY based. It can learn a few healing abilities. Most evolutions have great magical powers.
--------------------------------------------------
Here's the rules:
GAMEPLAY
In most situations, the game will be choose-your-own-adventure-style, but I will also let your characters respond any way you like at times. You will also recieve battles at times. It gets a bit self-explanatory.
BATTLE
During battle, you can select these options:
-Attacks: Have your active monster use a move.
-Item: You use an item. You can also attack the same turn (does not apply in tamer-vs.-tamer fights, AKA Duels)
-Switch: Change between a monster (or, yourself. You cannot physically fight in Duels)
-Run: Obvious.
OPTIONS
Usually, when I'm done giving you the plotline, you can either act, or open your "Pause Menu".
When you do, you can...
-Use an item
-Check your stats
-Equip items
ELEMENTS
The elements go as so...
PYRO->AQUA->GAIA->SKY
Worse Type->Better type
SPIRIT is basically neutral. If a worse type attacks a better type with that element, damage is halved. Vise-Versa, damage is doubled against Better to Worse.
--------------------------------------------------
The rest is self-explanitory. Usually, I can only work on this game on the weekends, so I'm hiring people to help me with the stories.
[ November 28, 2004, 07:11 PM: Message edited by: Celebi 134 ]
Here's what I need from you to sign up:
-Character Name (You can also give a last name)
-Looks (This also includes race)
-Age (Try to keep age between 10 and 22)
-Gender
-Your beginning monster (Putrepup, Aero, BD)
-Background (Your background story)
Here are your first monster options:
Putrepup: A zombie wolf. GAIA based. Good for balanced stats. Gets a SPIRIT-Type evolved form.
Baby Dragon: duh...PYRO based. If you like power without concern for recoil, select him. All dragons.
Aero: Basically a big blue jay. SKY based. It can learn a few healing abilities. Most evolutions have great magical powers.
--------------------------------------------------
Here's the rules:
GAMEPLAY
In most situations, the game will be choose-your-own-adventure-style, but I will also let your characters respond any way you like at times. You will also recieve battles at times. It gets a bit self-explanatory.
BATTLE
During battle, you can select these options:
-Attacks: Have your active monster use a move.
-Item: You use an item. You can also attack the same turn (does not apply in tamer-vs.-tamer fights, AKA Duels)
-Switch: Change between a monster (or, yourself. You cannot physically fight in Duels)
-Run: Obvious.
OPTIONS
Usually, when I'm done giving you the plotline, you can either act, or open your "Pause Menu".
When you do, you can...
-Use an item
-Check your stats
-Equip items
ELEMENTS
The elements go as so...
PYRO->AQUA->GAIA->SKY
Worse Type->Better type
SPIRIT is basically neutral. If a worse type attacks a better type with that element, damage is halved. Vise-Versa, damage is doubled against Better to Worse.
--------------------------------------------------
The rest is self-explanitory. Usually, I can only work on this game on the weekends, so I'm hiring people to help me with the stories.
[ November 28, 2004, 07:11 PM: Message edited by: Celebi 134 ]