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Hero Bobbo

Posted: Sun Aug 08, 2004 9:56 pm
by Prince Toad
Bobbo
Country: Mevlisieth
Age: 24
Sex: Male
Race: Human
Weapon Type: Chainsword/Invention (when finished)
Level: 1/00
Weapon: Short Chain (+15 Str)
Team: Aluna (human, female); Blorg (gnome, male); Syfer (human, male)
Items: None
Accessory: None
Invention: Gunblade
Gold: 50
HP: 50/50
TP: 40/40
Power Rank: 1
Strength: 30
Constitution: 10
Intelligence: 30
Wisdom: 10
Dexterity: 10
Charisma: 10
Bio: Parra's a lazy bastard.
Tech Skills:
Charge A: Next attack deals double damage. 10 TP.

Choose one of the following.

a) Story Mode (...)
b) Shop (...)
c) Training Facility (learn moves for a cost)
d) Shooting Gallery (practice fighting)
e) Tournament (enter a practice tournament)
f) Casino (gamble)
g) Airship Pilot Academy (learn to steer an airship)
h) MPPU Operator Academy (learn to operate a Mechanized Personal Protection Unit)

MPPU's are kinda like really small, personal tanks. You're crammed into a little metal unit and have to shoot and aim manually; however, they have controls for moving, and the protection offered is great. If you want to start work on your invention, just go to Story Mode right away.

[ August 11, 2004, 01:27 PM: Message edited by: Prince Toad ]

Posted: Sun Aug 08, 2004 9:57 pm
by Parrakarry
Lemme see the shop.

Posted: Sun Aug 08, 2004 10:23 pm
by Prince Toad
Here you go.

Items
Small Potion: Heals 20 HP. 3 uses. 25 gold.
Medium Potion: Heals 50 HP. 3 uses. 60 gold.
Eyedrop: Heals 20 TP. 3 uses. 30 gold.
Contact Lens: Heals 50 TP. 3 uses. 75 gold.
Repair Kit: Repairs a vehicle, if you're proficient with that vehicle. 2 uses. 100 gold.
Energy Barrier: Protects a vehicle, or blocks 50% of all damage in battle. 3 uses. 120 gold.

Weapons
Guns
Pistol (equipped): Dex + 10 damage. 20 gold.
Handgun: Dex + 25 damage. 90 gold.
Arquebus: Dex + 40 damage. 180 gold.
Normal Bullets (equipped): No extra damage. Free.
Quality Bullets: +5 extra damage per PR. 75 gold.
Poison Bullets: Chance to poison enemy; no extra damage. 100 gold.
Chainswords
Short Chain: Str + 10 damage. 20 gold.
Medium Chain: Str + 25 damage. 80 gold.
Light Flail: Str + 20 damage. 50 gold.
Heavy Flail: Str + 40 damage. 150 gold.
Tough Chain, S: Str + 15 damage; chain is virtually indestructible. 50 gold.
Tough Chain, M: Str + 35 damage; chain is virtually indestructible. 150 gold.
Double Chain: Str + 25 damage; can hit twice; incredibly hard to use. 200 gold.
Crossbows
Light Crossbow: Dex + 15 damage. 30 gold.
Medium Crossbow: Dex + 35 damage; takes a turn to reload. 100 gold.
Heavy Crossbow: Dex + 50 damage; takes a turn to reload. 250 gold.
Hand Crossbow: Dex + 10 damage; two can be wielded, if inaccurately. 50 gold.
Repeating Crossbow: Dex + 15 damage; fires twice per round; takes a turn to reload. Can be modified to fire more times per round. 150 gold.
Normal Bolts: No extra damage. Free.
Quality Bolts: +5 extra damage per PR. 75 gold.
Poison Bolts: Chance to poison enemy; no extra damage. 100 gold.

Accessories
Guns
Silencer: Makes shots quieter. 50 gold.
Crosshair: Lets you aim better; good for TP skills. 80 gold.
Quick Trigger: Increases Dex by 15 in battle. 150 gold.
Bronze Barrel: Increases damage dealt by 15 per PR; however, makes all shots somewhat inaccurate. 100 gold.
Chainswords
Extension: Makes chain longer, so you can hit from a longer distance, but a little harder to use. 50 gold.
Extra Coil: Chance to trip enemies. 60 gold.
Iron Barbs: +5 damage per PR. 50 gold.
Small Shooter: Allows 10 tiny daggers to be loaded into and, one at a time, shot out of the hilt. These must be purchased for 5 gold each. 70 gold. Comes with 10 daggers.
Crossbows
Auto-Reloader: Negates reload times. 100 gold.
Triple Shot: Allows repeating crossbows to fire three times per round instead of two. 90 gold.
Aimer: Lets you aim better; good for TP skills. 80 gold.
Iron Blade: A retractable blade that attaches to the handle of the crossbow; allows crossbow to be used in melee. Str + 10 damage. 150 gold.
Poisoner: Poisons 50% of bolts. Doesn't affect Poison Bolts. 200 gold.

Posted: Sun Aug 08, 2004 10:36 pm
by Parrakarry
Show me the Training Facility, then take me to the CASINO! w00t w00t w00t

Posted: Wed Aug 11, 2004 1:42 am
by Prince Toad
Chainsword Techs
Rush: Always hits, but deals less damage than normal. 5 TP.
Arcslash A: Deals minor extra damage, but may miss. 5 TP.
Charge A: Next attack deals double damage. 10 TP.
Sweep A: Hits two opponents. 10 TP.
Parry A: Attempts to block an attack. 10 TP.
Repel A: Attempts to send a projectile or magic attack back at the shooter/caster. 15 TP.
Disarm A: Attempts to disarm an opponent. 15 TP.
Strangle A: Chain wraps around enemy's neck, dealing minor damage every turn for as long as caster can sustain it. If a Double Chain is used, the other sword may be used to do separate attacks on any target; Strangle may be used on the same target twice. 15 TP initial cost; 5 TP a turn to maintain.
Double Slash: Hits an opponent twice. 20 TP.
Sweep B: Hits three opponents. 20 TP.

If you want you can make stats for your team, so they can buy techs, or I can just do it once the Story Mode starts.

Standard cost is 5 gold per TP.

You can go to the casino now, or buy something first then go.

Posted: Wed Aug 11, 2004 10:23 am
by Parrakarry
Charge A, then Casino.

Posted: Wed Aug 11, 2004 2:29 pm
by Prince Toad
Bobbo purchased the skill, left the shop, and headed for the casino.

The small casino consisted of many things for an affluent 'Sieth to put his money on: mechanical slot machines, dice, cards, chariot racing, even marksmanship contests.

Any of those look interesting?

Posted: Wed Aug 11, 2004 2:32 pm
by Parrakarry
Cards. And Poker had better be one of the options. Then again, they probably don't have Poker in... errr... wherever the hell planet this is. Oh well. Cards anyway. [img]tongue.gif[/img]

Posted: Wed Aug 11, 2004 2:41 pm
by Prince Toad
Bobbo went to the area with card tables.

There were a few options available. Three kinds of poker, blackjack, and a simple game called Duo. (I'll explain the rules of that if you want to play it, I just made it up.)

Posted: Wed Aug 11, 2004 2:42 pm
by Parrakarry
Poker. Texas hold 'em if you got it. Seven card stud if you don't. [img]tongue.gif[/img]

Posted: Wed Aug 11, 2004 2:48 pm
by Prince Toad
Yeah, but they call it Triad instead of Texas Hold 'em (for obvious reasons). Other two pokers are seven card stud and five card draw. (I could put in others, but that's enough, heh.)

Five people are playing, including the dealer. The ante is two gold. Pay up or leave.

Posted: Wed Aug 11, 2004 2:55 pm
by Parrakarry
okay i'll pay the ante

Posted: Wed Aug 11, 2004 2:57 pm
by Prince Toad
Pot is ten gold.

Dealer gives out two cards face-down to everyone. Bobbo receives seven of spades and two of spades. Bobbo's turn to bet.

Posted: Wed Aug 11, 2004 3:15 pm
by Parrakarry
Check.

Posted: Wed Aug 11, 2004 3:17 pm
by Prince Toad
Bobbo checks. Check. Check. Check. Check.

Flop is 9C, 5D, AS. Bobbo's turn.

Posted: Wed Aug 11, 2004 3:22 pm
by Parrakarry
2 GP. Or whatevah.

Posted: Wed Aug 11, 2004 3:25 pm
by Prince Toad
Bet 2 gold. Bet 2 gold. Bet 7 gold (raised 5). Folded. Folded.

Go. Pot is 21.

Posted: Wed Aug 11, 2004 3:27 pm
by Parrakarry
Hm. Fold. [img]tongue.gif[/img]

Posted: Wed Aug 11, 2004 3:30 pm
by Prince Toad
Folds. Folds. P3 takes the pot.

Play again?

Posted: Wed Aug 11, 2004 10:37 pm
by Parrakarry
Nah, not now. Story Mode now. Just because I hate you. XD