Dungeons and Dragons
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- SephirothKirby
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[QUOTE=Chad](Fine, go ahead. Although, I've been thinking on quiting. But please, do tell what I've done this time.)[/QUOTE]
(I apologize for making you feel bad. You make mistakes only because you are learning, I do hope you don't quit. You're the one who adds funny quips to the game, you know. Simply put, do you design where you put the treasure in a game you play? I am afraid not. I design where the treasure rests, what monsters you encounter, I am God in this game. So please think before you do such things. You're actually doing rather fine, for someone new to the game.)
[QUOTE=Blake]OOC: Question, does my spot skill allow me to also see in the dark better? If so I'll use it.[/QUOTE]
(No, spot would allow you to see someone hiding in the shadows, but it does not allow you to see generally better. Only darkvision can do that.)
[QUOTE=SpriteDude]...[/QUOTE]
(Where is he?)
(I apologize for making you feel bad. You make mistakes only because you are learning, I do hope you don't quit. You're the one who adds funny quips to the game, you know. Simply put, do you design where you put the treasure in a game you play? I am afraid not. I design where the treasure rests, what monsters you encounter, I am God in this game. So please think before you do such things. You're actually doing rather fine, for someone new to the game.)
[QUOTE=Blake]OOC: Question, does my spot skill allow me to also see in the dark better? If so I'll use it.[/QUOTE]
(No, spot would allow you to see someone hiding in the shadows, but it does not allow you to see generally better. Only darkvision can do that.)
[QUOTE=SpriteDude]...[/QUOTE]
(Where is he?)
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- SephirothKirby
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It was difficult to see after ten or so feet of entering the cave, the darkness overshadowing any who enters. The cave itself was rather straightforward. The walls jagged and uneven, and the sound of small animals scurrying in the distance. The cave was rather long, if you could tell, but not so long it would take a day to get through. No alternate routes were visible, so there was truly only one correct path. A few bones and tattered rags decorated the path, from the unhygienic Goblins making their home there.
(Hm, I've never played D&D through Internet description, am I doing well?)
(Hm, I've never played D&D through Internet description, am I doing well?)
- t3hDarkness
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(It would probabbly be better for you to run this over AIM or MSN messanger)
(You forgot one important detail, the size, numbers, the game runs on them and I want to know how much area my sleep spell can cover with its 15' radius. Also the torches illuminate 20' radius, 40' for the elves.)
"Listen. Do you hear anything?"
*Listen Checks all around?*
"Hey Thief, this is your specialty, go check out that hallway and report exactly how far away the enemy is and how many of them there are."
*Move silently and/or Hide while waiting for Thief*
(You forgot one important detail, the size, numbers, the game runs on them and I want to know how much area my sleep spell can cover with its 15' radius. Also the torches illuminate 20' radius, 40' for the elves.)
"Listen. Do you hear anything?"
*Listen Checks all around?*
"Hey Thief, this is your specialty, go check out that hallway and report exactly how far away the enemy is and how many of them there are."
*Move silently and/or Hide while waiting for Thief*
- SephirothKirby
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(Ah, how did I let that slip?)
The cave was roughly 20 feet wide, and 15 feet tall. Not the biggest space, but comfortable enough. It could certainly be smaller.
(Also, I know how much the torches cover, I was simply stating how far you could see in without artificial light, if that's what you mean)
Tala hears something, he can't quite discern it, but it sounds like snorting, perhaps grunting off in the distance.
The cave was roughly 20 feet wide, and 15 feet tall. Not the biggest space, but comfortable enough. It could certainly be smaller.
(Also, I know how much the torches cover, I was simply stating how far you could see in without artificial light, if that's what you mean)
Tala hears something, he can't quite discern it, but it sounds like snorting, perhaps grunting off in the distance.
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"I suppose this cave would be more frightening if it didn't feel like home. Sad but true, eh? Well let me be a big hero and march forward into the dark. Meany-heads..."
So Thief walked into the mysteriously dark realms of the cave, wandering upon twists and turns of the cold, blackened area. There may not be much known what may happen, but no suspicions have crossed Thief's mind...yet...
"I'm thirsty."
Yes, he is most likely doomed.
So Thief walked into the mysteriously dark realms of the cave, wandering upon twists and turns of the cold, blackened area. There may not be much known what may happen, but no suspicions have crossed Thief's mind...yet...
"I'm thirsty."
Yes, he is most likely doomed.
- Spritedude
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(I'm right here. Sorry, I've been a bit busy. Here's my character sheet with feats and skills:
Name-Elliot
Age-23
Gender-male
Height-5'6
Weight-140 lbs
Description-dirty blonde hair, slim but sturdy looking, hazel eyes.
Biography-Nothing much is known about him. He comes from an elven city far off in the mountains. He is a great archer and swordman.
Class- Ranger
Race- Elf
Ability Scores-
Strength: 13
Dexterity: 14
Constitution: 10
Intelligence: 14
Wisdom: 13
Charisma: 13
Alignment- Chaotic good
Feats: Craft Magic Arms and armor, Precise Shot
Skills
Climb:2
Concentration:2
Craft:4
Handle Animal:2
Heal:2
Hide:2
Jump:2
Knowledge (dungeoneering):2
Knowledge (geography):4
Knowledge (nature):2
Listen:2
Move Silently:2
Profession:2
Ride:2
Search:2
Spot:4
Survival:2
Swim:2
Use Rope:2)
"Hm, snorting? Sounds like it could be goblins."
*Elliot looks around, seeing if he can spot any secret levers or anything.*
Name-Elliot
Age-23
Gender-male
Height-5'6
Weight-140 lbs
Description-dirty blonde hair, slim but sturdy looking, hazel eyes.
Biography-Nothing much is known about him. He comes from an elven city far off in the mountains. He is a great archer and swordman.
Class- Ranger
Race- Elf
Ability Scores-
Strength: 13
Dexterity: 14
Constitution: 10
Intelligence: 14
Wisdom: 13
Charisma: 13
Alignment- Chaotic good
Feats: Craft Magic Arms and armor, Precise Shot
Skills
Climb:2
Concentration:2
Craft:4
Handle Animal:2
Heal:2
Hide:2
Jump:2
Knowledge (dungeoneering):2
Knowledge (geography):4
Knowledge (nature):2
Listen:2
Move Silently:2
Profession:2
Ride:2
Search:2
Spot:4
Survival:2
Swim:2
Use Rope:2)
"Hm, snorting? Sounds like it could be goblins."
*Elliot looks around, seeing if he can spot any secret levers or anything.*
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- t3hDarkness
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- SephirothKirby
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(Er, not to bother, but...Precise Shot requires Point Blank Shot. Craft Magic Arms and Armor requires spellcasting level of 5 or higher. Plus you only get one feat.)
Elliot looked about, and even with the aid of his low-light vision, he couldn't find anything worth interest.
Thief could see a silhouette of a humanoid figure. He couldn't quite tell if it was a shadow, or something else, but it was 30 to 40 feet away, making gestures toward another silhouette of the same stature, while the other seemed intent on listening to the first figure.
After spotting said figures, Thief decided to make it back to his party. Being skilled at these types of acts, he had no problem making his way there, seeing no odd behavior with the silhouettes.
Elliot looked about, and even with the aid of his low-light vision, he couldn't find anything worth interest.
Thief could see a silhouette of a humanoid figure. He couldn't quite tell if it was a shadow, or something else, but it was 30 to 40 feet away, making gestures toward another silhouette of the same stature, while the other seemed intent on listening to the first figure.
After spotting said figures, Thief decided to make it back to his party. Being skilled at these types of acts, he had no problem making his way there, seeing no odd behavior with the silhouettes.
- Spritedude
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- Cold Fire the Ranger
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- SephirothKirby
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