Trying to play as Zelda in SSBM
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Trying to play as Zelda in SSBM
Can someone give me a list of her attacks and the buttons needed to use them? If you can, that would be so great. Thanks.
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Zelda:
Up B: Farore's wind- A good recovery move, but not to be used in any other situation.
Forward B: Din's fire- A pretty bad projectile, but better than nothing.
Down B: Turns into Sheik. Probably Zelda's best move. =P
B: Nayru's love. Bad attack, but it deflects projectiles.
Sheik-
B: Needles. Pathetic if not charged up, never ever use up-close.
Forward B: Chain. Good annoyer, capable of keeping distance between you and your opponent. Don't over-use.
Up B: Some... Recovery move. Not very good, but better than nothing.
Down B: Turn into Zelda. I like to use Sheik to damage my opponent, then turn into Zelda to deliver the final blow. (Sheik's smashes are either hard to get in, or don't send the opponent very far.)
Up B: Farore's wind- A good recovery move, but not to be used in any other situation.
Forward B: Din's fire- A pretty bad projectile, but better than nothing.
Down B: Turns into Sheik. Probably Zelda's best move. =P
B: Nayru's love. Bad attack, but it deflects projectiles.
Sheik-
B: Needles. Pathetic if not charged up, never ever use up-close.
Forward B: Chain. Good annoyer, capable of keeping distance between you and your opponent. Don't over-use.
Up B: Some... Recovery move. Not very good, but better than nothing.
Down B: Turn into Zelda. I like to use Sheik to damage my opponent, then turn into Zelda to deliver the final blow. (Sheik's smashes are either hard to get in, or don't send the opponent very far.)
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But if the opponent is at a high enough %, why not just use a smash? Regardless of Farore's Wind's power, Zelda's forward smash just has more 'killing power'.Originally posted by Marilink:
But if the person's at a high enough percentage then you don't need to worry about the lag.
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Farore's Wind can be useful in aerial combat, if you're opponent is in the air you could jump towards them and use Farore's Wind since Zelda's aerial smash attacks have some pre-lag and are often slow.
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True. The only aerial move I use often with Zelda is her lightning kick-Then again, I don't play as Zelda often.Originally posted by Knuckles173:
Farore's Wind can be useful in aerial combat, if you're opponent is in the air you could jump towards them and use Farore's Wind since Zelda's aerial smash attacks have some pre-lag and are often slow.
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Wait a second! Since when could Farore's Wind actually hurt somebody!? I thought it was only there for recovery purposes.Originally posted by Knuckles173:
Farore's Wind can be useful in aerial combat, if you're opponent is in the air you could jump towards them and use Farore's Wind since Zelda's aerial smash attacks have some pre-lag and are often slow.