Edge Hogging

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Edge Hogging

#1

Post by Geno » Sun May 16, 2004 8:30 pm

Not long ago, this forum had a topic talking about video clips of acclaimed players going at it in SSBM. I watched a few of the movies and noticed that in them, there was a noticeable amount of edge guarding. Initially, I was really put off by this and concluded that these guys were just being cheap and shouldn‘t be revered as such great players. Of course, I later realized that this was stemming from the fact that I personally look down upon that tactic. Whenever playing against anyone, I always back off and allow them to recover after being knocked off. Heck, I even do it with the CPU’s… sometimes… rarely… okay, they don’t count. ^_^;;

Anyway, what do you guys think? Is edge hogging acceptable or a cheap move? And do you do it?

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#2

Post by [sage] » Sun May 16, 2004 8:58 pm

Completely acceptable. I do it all the time. It's part of the game....
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#3

Post by Orlando0 » Mon May 17, 2004 12:25 am

Seems acceptable to me. Besides chances are you blew them when you were far from the edge.

I find it a little uncommon when a fighter is coming back and the other one is close to the edge(In 1 Vs. 1 of course. More players incresase those odds)
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#4

Post by Magnum » Mon May 17, 2004 5:06 am

There are no cheapness rules in a tournament. Play to win...

Plus there are ways to get back even if someone is edge guarding or edge hogging.

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#5

Post by CaptHayfever » Mon May 17, 2004 2:36 pm

Hey, it's not like you've got anything else to do while the guy's out there.

And remember, "I'm-a Luigi, number one!"

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#6

Post by Wicked Witch of the Crest » Mon May 17, 2004 5:14 pm

No such thing is cheap gaming in SSBM. It just means that you need better skills to get through the edge-guarding. It may suck, but it's life. I expect people to play seriously, not nicely. Serious play is the best, regardless of who wins or loses.
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#7

Post by Arcanine » Mon May 17, 2004 9:17 pm

I use that tactic, especially if someone starts to bug me. I hate trying to get around it when someone uses it on me though.

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#8

Post by CaptHayfever » Tue May 18, 2004 1:29 am

I'm lucky: I only get Green Misfire when it would help me, such as when someone is edge-guarding. I don't get it every time I need it, but I never get it when it would hurt me.

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#9

Post by homer » Wed May 19, 2004 12:36 pm

Originally posted by CaptHayfever:
I'm lucky: I only get Green Misfire when it would help me, such as when someone is edge-guarding. I don't get it every time I need it, but I never get it when it would hurt me.

And remember, "I'm-a Luigi, number one!"
Thats only Happens what, 1/12 times though?

Anyway, I really don't mind Edge guarding, I do it all the time myself.

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#10

Post by CaptHayfever » Wed May 19, 2004 4:55 pm

1/8. That's why it's lucky that I never get it when it would hurt me.

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#11

Post by homer » Wed May 19, 2004 5:38 pm

Yeah, I knew it was something like that.

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#12

Post by Geno » Wed May 19, 2004 8:03 pm

Hmm... Interesting...

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#13

Post by ZIPPYDIPPY19 » Sun May 23, 2004 8:55 pm

I think that was taken into account when the designers made the game because most of the characters up+b move deals damage AND acts as a means of recovery. So really there is no foul play involved, it just all relies on the timing of both players.
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#14

Post by Tub-O-Troopa » Sat May 29, 2004 5:32 pm

I edge guard often, though I really only get the chance to when we were close to the edge in the first place. If they survive a hard blow far from the edge and catch it, by the time I run over to them, they've grabbed hold.

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#15

Post by Deepfake » Sat May 29, 2004 6:59 pm

Edge guarding is the WAY YOU BEAT PEOPLE. The point is to KNOCK THEM OFF THE EDGE. I don't think it's cheating, but I could be crazy.
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#16

Post by The Yoshimaster » Sun May 30, 2004 1:35 am

It's annoying, but not necessarily cheap. There are no rules in SSBM tournaments, and the only things that qualify as being cheap is pausing and unpausing without telling your opponent, blocking your opponent's vision, and reaching over and messing with your opponent's controller. Other than that, it's fair game.

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#17

Post by Wicked Witch of the Crest » Tue Jun 01, 2004 9:21 pm

Exactly, heck, even items aren't really cheap.(not always the smartest move, because too many explode) Frankly, if we could take off explosions, it wouldn't be a problem.
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#18

Post by homer » Tue Jun 01, 2004 10:55 pm

That's why you turn them off and learn to actually fight. [img]tongue.gif[/img]

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#19

Post by CaptHayfever » Wed Jun 02, 2004 3:05 am

^Let's not start that again.

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#20

Post by homer » Wed Jun 02, 2004 11:09 am

I know, I know, I was joking.

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