Metroid Fusion
Posted: Sun Jan 05, 2003 8:05 pm
I've been a fan of the Metroid series for a while without playing the actual games. I played the SSB games, but those weren't really what made me a fan. What did make me a fan was this one really cheesy comic that had Samus shooting stuff. Now, I FINALLY get a Metroid game, and I'm an even bigger fan.
I'm not going to say much about the plot (most of you already know it anyway), but it's more involved than the other Metroid games (from what I've heard). Occasionally, there are cutscenes, usually a monolouge from Samus during an elevator ride. And the villain (SA-X, who I'll get to later), is better than Mother Brain, since it hunts you out actively, where Mother Brain just sits there and hopes her minions kill you. Like I said, the plot is more involved.
Now, most people would probably complain that the computer is always telling you where to go, but for this layout, I'd have to say that it's probably for the best. It would be kind of annoying to go to the wrong area again... and again... and again... and the computer really only tells you which area to go to. The map tells you the rest.
But it's the scenarios you end up in that I like. Especially fun are these "battles" (most of them aren't really battles, but scenarios) where you have to get away from SA-X, Samus's evil clone.The first few just have you avoiding it, but you'll soon be running like mad, trying to get away from it, and you never know when it will show up next. One minute, you're strolling around, then, you're struggling for survival because SA-X is accurate, and can kill you in just a few hits, getting away from it is tremendously hard, but fun.
And the power-ups are also good (just to refresh your memory, this is the only Metroid game I've ever played so you may like another game's ower-ups better), there's the speed booster, the space jump, ice missiles, the spring ball, etc. Very fun.
But there is something I don't like. A few of the bosses (the Spider, just to give an example) are far too difficult for they're own good. I can beat the main part, then Core-X (Appears every time you beat a boss) comes, I shoot it, it turns invincible for a couple of minues, when it stops being invincible, I'm dead. THAT IS VERY FRUSTERATING! I'M WRITING LIKE THIS SO YOU'LL GET THE PICTURE!
Also, there's a small issue with the control. To fire a missile, you have to hold R and press B. after you fire one, you have to press R again or you'll switch back to you're regular beam. This is annoying if you're not used to it. And I doubt you'll be when you first play. They should've just had R automatically fire missiles.
All problems aside, Metroid Fusion is a great game. Earlier, I said that Megaman Zero was the best game on the GBA market, I changed my mind.
9.5/10
-A Genius (I think Metroid Prime will suck though, because it's a FPS. All FPSs suck.))
[ January 05, 2003, 06:06 PM: Message edited by: A Genius is stupid ]
I'm not going to say much about the plot (most of you already know it anyway), but it's more involved than the other Metroid games (from what I've heard). Occasionally, there are cutscenes, usually a monolouge from Samus during an elevator ride. And the villain (SA-X, who I'll get to later), is better than Mother Brain, since it hunts you out actively, where Mother Brain just sits there and hopes her minions kill you. Like I said, the plot is more involved.
Now, most people would probably complain that the computer is always telling you where to go, but for this layout, I'd have to say that it's probably for the best. It would be kind of annoying to go to the wrong area again... and again... and again... and the computer really only tells you which area to go to. The map tells you the rest.
But it's the scenarios you end up in that I like. Especially fun are these "battles" (most of them aren't really battles, but scenarios) where you have to get away from SA-X, Samus's evil clone.The first few just have you avoiding it, but you'll soon be running like mad, trying to get away from it, and you never know when it will show up next. One minute, you're strolling around, then, you're struggling for survival because SA-X is accurate, and can kill you in just a few hits, getting away from it is tremendously hard, but fun.
And the power-ups are also good (just to refresh your memory, this is the only Metroid game I've ever played so you may like another game's ower-ups better), there's the speed booster, the space jump, ice missiles, the spring ball, etc. Very fun.
But there is something I don't like. A few of the bosses (the Spider, just to give an example) are far too difficult for they're own good. I can beat the main part, then Core-X (Appears every time you beat a boss) comes, I shoot it, it turns invincible for a couple of minues, when it stops being invincible, I'm dead. THAT IS VERY FRUSTERATING! I'M WRITING LIKE THIS SO YOU'LL GET THE PICTURE!
Also, there's a small issue with the control. To fire a missile, you have to hold R and press B. after you fire one, you have to press R again or you'll switch back to you're regular beam. This is annoying if you're not used to it. And I doubt you'll be when you first play. They should've just had R automatically fire missiles.
All problems aside, Metroid Fusion is a great game. Earlier, I said that Megaman Zero was the best game on the GBA market, I changed my mind.
9.5/10
-A Genius (I think Metroid Prime will suck though, because it's a FPS. All FPSs suck.))
[ January 05, 2003, 06:06 PM: Message edited by: A Genius is stupid ]